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Vantagem das equipes
Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:31s01:30s
Danos por HE (média/rodada)
11.83.4
Duração do flash no mapa (sec)
02:05s00:39s
Fumaça lançada no mapa
2915.0373
Danos por HE (média/rodada)
11.23.4
Fumaça lançada no mapa
2615.0373
Pontuação do jogador (rodada)
37291012
Pontuação do jogador (rodada)
35191012
Múltiplos kills x-
4
Clutch (adversários)
2
Escalação
escalação
- Iniciante
- Iniciante
escalação
Início
Início
Início
Início
Início
Histórico % de êxito dos mapas Últimos 6 meses
Ancient
62%
Vertigo
60%
Overpass
57%
Nuke
50%
Inferno
42%
Mirage
30%
Anubis
0%
Últimos 5 mapas
Ancient
38%
8
8
Vertigo
60%
5
2
Overpass
57%
7
5
Nuke
50%
2
17
Inferno
25%
8
1
Mirage
30%
10
1
Anubis
0%
2
13
Últimos 5 mapas
Ancient
100%
1
2
Vertigo
0%
0
4
Overpass
0%
2
1
Nuke
0%
1
2
Inferno
67%
3
0
Mirage
0%
0
2
Anubis
0%
1
2
Últimos resultados
Frente a frente
Partidas anteriores
- VlllV
- lVllV
Info
Match analysis of FLUFFY AIMERS vs Reason by the Bo3.gg Team
In the CS2 match between FLUFFY AIMERS and Reason, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Inferno, Ancient, Overpass, and victory was secured by Reason. The MVP of this match was JDubs.
Reason analytics
The team Reason secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Ancient. They also successfully set 0 bombs during the match.
The standout players for Reason were JDubs contributed 77 kills and BeaKie contributed 59 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 33934 overall damage.
On the defensive side, Reason held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
FLUFFY AIMERS analytics
The team FLUFFY AIMERS managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for FLUFFY AIMERS were dea contributed 66 kills and Peeping contributed 64 kills. 32491 of total damage by FLUFFY AIMERS could not prevent Reason from securing the victory
On the defensive side, FLUFFY AIMERS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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