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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:25s01:28s
Planta de bombas rápidas (seg )
00:33s01:28s
AWP kills no mapa
146.613
USP mortas no mapa
41.6136
Dano por USP (média/rodada)
24.34.6
Danos por Galil (média/rodada)
16.25.6
Danos por M4A1 (média/rodada)
45.116.6
Dano por USP (média/rodada)
14.54.6
Dano de molotov (média/rodada)
6.52
Porcentagem de tiros na cabeça
40%15%
Histórico % de êxito dos mapas Últimos 6 meses
Inferno
60%
Vertigo
57%
Nuke
50%
Ancient
50%
Mirage
48%
Anubis
33%
Overpass
31%
Últimos 5 mapas
Inferno
60%
15
1
Vertigo
57%
7
14
Nuke
50%
10
10
Ancient
50%
8
19
Mirage
48%
21
5
Anubis
33%
3
24
Overpass
31%
13
12
Últimos 5 mapas
Inferno
0%
0
1
Vertigo
0%
0
1
Nuke
0%
0
0
Ancient
0%
0
1
Mirage
0%
1
0
Anubis
0%
0
0
Overpass
0%
0
0
Últimos resultados
Frente a frente
Partidas anteriores
- VVlVV
Info
Match analysis of Evil Geniuses vs MIGHT by the Bo3.gg Team
In the CS2 match between Evil Geniuses and MIGHT, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Mirage, and victory was secured by Evil Geniuses. The MVP of this match was Junior.
Evil Geniuses analytics
The team Evil Geniuses secured 13 out of 20 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for Evil Geniuses were Junior contributed 21 kills and autimatic contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8686 overall damage.
On the defensive side, Evil Geniuses held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
MIGHT analytics
The team MIGHT managed to secure 7 out of 20 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for MIGHT were djay contributed 14 kills and CLASIA contributed 14 kills. 6318 of total damage by MIGHT could not prevent Evil Geniuses from securing the victory
On the defensive side, MIGHT struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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