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Endpoint Placar Vertigo (M1)

+/-

PONTOS DAS RODADAS

13

14

5

-1

69

3:1

3

1

6.2

-6%

15

19

4

-4

79

4:3

3

0

6.1

-9%

13

16

3

-3

64

1:1

4

1

5.6

-12%

12

16

7

-4

74

0:2

3

0

5.6

-15%

11

15

6

-4

77

2:3

3

1

5.4

+2%

Total

64

80

25

-16

363

10:10

16

3

5.8

-8%

Into the Breach Placar Vertigo (M1)

+/-

PONTOS DAS RODADAS

20

15

15

+5

124

4:4

5

0

7.6

+27%

19

10

4

+9

90

4:1

6

0

7.3

+19%

15

13

4

+2

75

0:2

4

0

6.1

+11%

14

9

3

+5

56

1:1

4

0

5.9

-3%

10

18

6

-8

64

1:2

2

0

4.9

-21%

Total

78

65

32

+13

408

10:10

21

0

6.4

+7%

Vantagens da equipe Vertigo (M1)
Info
Map Analysis of Endpoint vs Into the Breach by the Bo3.gg Team

Into the Breach on Vertigo Analysis

Into the Breach demonstrated their prowers on Vertigo, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Into the Breach on Vertigo were juanflatroo, who contributed 20 kills, and smooya, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8160 overall damage.


On the defensive side of Vertigo, Into the Breach held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Endpoint on Vertigo Analysis

Vertigo proved to be a challenging battleground for Endpoint, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Endpoint on Vertigo included Surreal, who contributed 13 kills, and AZUWU, who added 15 kills. Despite their individual efforts, inflicting 7267 total damage, Endpoint couldn't prevent Into the Breach from securing victory on Vertigo


On the defensive side of Vertigo, Endpoint struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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