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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:29s01:25s
Danos por GLOCK (média/rodada)
15.84.1
Fumaça lançada no mapa
1614.5022
Fumaça lançada no mapa
1614.5022
M4A1 kills no mapa
94.4189
Danos por M4A1 (média/rodada)
44.416.3
Dano por USP (média/rodada)
14.44.8
AK47 damage (média/rodada)
57.325.2
Danos (total/rodada)
44773
Pontuação do jogador (rodada)
36021010
Histórico % de êxito dos mapas Últimos 6 meses
Inferno
62%
Dust II
60%
Vertigo
17%
Ancient
17%
Mirage
15%
Anubis
14%
Nuke
11%
Últimos 5 mapas
Inferno
0%
0
35
Dust II
60%
5
2
Vertigo
62%
13
9
Ancient
31%
16
9
Mirage
42%
12
13
Anubis
58%
12
6
Nuke
45%
20
4
Últimos 5 mapas
Inferno
62%
34
1
Dust II
0%
0
22
Vertigo
79%
14
24
Ancient
48%
40
7
Mirage
57%
30
7
Anubis
72%
46
5
Nuke
56%
9
41
Info
Match analysis of ENCE vs BLEED by the Bo3.gg Team
In the CS2 match between ENCE and BLEED, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Mirage, and victory was secured by ENCE. The MVP of this match was Kylar.
ENCE analytics
The team ENCE secured 13 out of 18 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 1 bombs during the match.
The standout players for ENCE were Kylar contributed 18 kills and sdy contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7585 overall damage.
On the defensive side, ENCE held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
BLEED analytics
The team BLEED managed to secure 5 out of 18 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for BLEED were nexa contributed 14 kills and jkaem contributed 10 kills. 5343 of total damage by BLEED could not prevent ENCE from securing the victory
On the defensive side, BLEED struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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