Bitfix Placar Vertigo (M2)

+/-

PONTOS DAS RODADAS

24

9

2

+15

135

5:0

6

0

9.5

+45%

22

8

2

+14

118

5:0

4

1

9.5

+41%

13

6

6

+7

74

1:2

3

2

6.9

+34%

13

9

6

+4

70

1:1

2

0

6.6

+51%

11

13

4

-2

75

3:0

1

0

6.3

+6%

Total

83

45

20

+38

471

15:3

16

3

7.7

+35%

Metizport Placar Vertigo (M2)

+/-

PONTOS DAS RODADAS

13

17

2

-4

66

1:1

4

0

5.7

+16%

10

16

3

-6

78

0:3

3

0

5.4

-10%

10

17

5

-7

64

0:3

1

0

4.8

-5%

6

17

2

-11

52

2:6

1

0

4.2

-28%

6

16

2

-10

52

0:2

0

0

4.0

-29%

Total

45

83

14

-38

313

3:15

9

0

4.8

-11%

Vantagens da equipe Vertigo (M2)
Info
Map Analysis of Bitfix vs Metizport by the Bo3.gg Team

Bitfix on Vertigo Analysis

Bitfix demonstrated their prowers on Vertigo, securing 16 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Bitfix on Vertigo were Tapewaare, who contributed 24 kills, and gazi, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8475 overall damage.


On the defensive side of Vertigo, Bitfix held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Metizport on Vertigo Analysis

Vertigo proved to be a challenging battleground for Metizport, as they managed to secure 2 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Metizport on Vertigo included Winth3r, who contributed 13 kills, and kaas, who added 10 kills. Despite their individual efforts, inflicting 5635 total damage, Metizport couldn't prevent Bitfix from securing victory on Vertigo


On the defensive side of Vertigo, Metizport struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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