Astralis Placar Ancient (M0)

+/-

PONTOS DAS RODADAS

MVP

22

12

7

+10

103

3:1

5

1

8.3

+34%

20

14

3

+6

109

3:2

5

0

8.0

+12%

15

11

4

+4

74

2:2

3

0

6.6

-2%

15

13

5

+2

65

2:2

6

1

6.5

+7%

9

11

5

-2

43

1:4

3

2

5.3

-16%

Total

81

61

24

+20

394

11:11

22

4

6.9

+7%

GODSENT Placar Ancient (M0)

+/-

PONTOS DAS RODADAS

13

12

1

+1

72

2:1

3

0

6.1

-4%

17

16

2

+1

75

2:5

5

0

5.8

-5%

12

18

2

-6

65

4:2

3

0

5.5

-19%

8

19

4

-11

60

2:0

1

0

4.9

-31%

10

16

6

-6

64

1:3

3

0

4.8

-14%

Total

60

81

15

-21

336

11:11

15

0

5.4

-15%

Vantagens da equipe Ancient (M0)
Info
Map Analysis of Astralis vs GODSENT by the Bo3.gg Team

Astralis on Ancient Analysis

Astralis demonstrated their prowers on Ancient, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Astralis on Ancient were Buzz, who contributed 22 kills, and blameF, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8661 overall damage.


On the defensive side of Ancient, Astralis held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GODSENT on Ancient Analysis

Ancient proved to be a challenging battleground for GODSENT, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GODSENT on Ancient included draken, who contributed 13 kills, and joel, who added 17 kills. Despite their individual efforts, inflicting 7390 total damage, GODSENT couldn't prevent Astralis from securing victory on Ancient


On the defensive side of Ancient, GODSENT struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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