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Registros Anubis
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:32s01:28s
Dano por USP (média/rodada)
13.54.6
Danos por HE (média/rodada)
12.83.4
Danos por HE (média/rodada)
12.13.4
GLOCK kills on a map
31.4398
Danos por GLOCK (média/rodada)
12.83.8
M4A1 kills no mapa
104.6466
Múltiplos kills x-
4
Múltiplos kills x-
4
Morto por colega de equipe
1
Histórico % de êxito dos mapas Últimos 6 meses
Inferno
71%
Nuke
67%
Overpass
60%
Ancient
57%
Anubis
50%
Vertigo
40%
Mirage
38%
Últimos 5 mapas
Inferno
71%
14
11
Nuke
67%
9
18
Overpass
60%
15
12
Ancient
57%
21
9
Anubis
50%
18
8
Vertigo
40%
5
19
Mirage
38%
13
12
Últimos 5 mapas
Inferno
0%
0
0
Nuke
0%
0
0
Overpass
0%
0
0
Ancient
0%
0
0
Anubis
0%
0
0
Vertigo
0%
0
0
Mirage
0%
0
0
Info
Map Analysis of 00NATION vs eHawks by the Bo3.gg Team
on Anubis Analysis
demonstrated their prowers on Anubis, securing 0 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for on Anubis were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 0 overall damage.
On the defensive side of Anubis, held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
00NATION on Anubis Analysis
Anubis proved to be a challenging battleground for 00NATION, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for 00NATION on Anubis included JDC, who contributed 11 kills, and niko, who added 14 kills. Despite their individual efforts, inflicting 7839 total damage, 00NATION couldn't prevent from securing victory on Anubis
On the defensive side of Anubis, 00NATION struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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