tenzki

Jesper Plougmann

tenzki settings

Download tenzki config 2026
tenzki settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI7204%
DPI40036%
Hz100065%
Zoom Sensitivity177%
Sensitivity1.800%
Windows Sensitivity688%
zoom_sensitivity 1; sensitivity 1.80
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.34

0.31

Headshots %

55.1%

46%

Shots

14.75

12.28

Accuracy

14.2%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length2.5
Gap0
Thickness1
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-10-27T05:37:22.349+00:00
Updated At2025-10-27T05:37:22.349+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Video
Aspect Ratio4:356%
Resolution1280x96043%
Display ModeUnknown6%
Scaling ModeStretched75%
Advanced Video
Boost Player ContrastUnknown33%
V-SyncUnknown28%
NVIDIA Reflex Low LatencyUnknown51%
NVIDIA G SyncUnknown58%
Maximum FPS In GameUnknown58%
Multisampling Anti Aliasing ModeUnknown33%
Global Shadow QualityUnknown39%
Model Texture DetailUnknown33%
Dynamic ShadowsUnknown58%
Texture Filtering ModeUnknown33%
Particle DetailUnknown51%
Shader DetailUnknown36%
Ambient OcclusionUnknown51%
High Dynamic RangeUnknown51%
Fidelity FX Super ResolutionUnknown51%
viewmodel
preview
Offset Y19%
BobFalse62%
Offset X18%
FOV609%
Offset Z-18%
Preset Pos113%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.232

0.24

AK47 damage

26.58

24.98

AWP kills

0.008

0.081

AWP damage

0.64

7.39

M4A1 kills

0.153

0.114

M4A1 damage

15.07

11.76

Launch options
-console -novid -freq 240 -tickrate 128 +exec config.cfg +clientport 27022 -allow_third_party_software
-console 
Enables the developer console for quick command access
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD ColorBlue4%
HUD Scale0.9520%
Radar
preview
Radar Centers The PlayerYes60%
Radar Map Zoom0.53%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar HUD Size1.060%
FAQ
tenzki uses a mouse sensitivity of 1.80 combined with a DPI setting of 400, resulting in an effective DPI (eDPI) of 720. This configuration is well-suited for players who favor precise and controlled aiming, allowing for accurate crosshair placement while maintaining smooth tracking. The 1000 Hz polling rate further ensures minimal input lag, providing a responsive feel crucial for competitive play.
tenzki opts for a Classic Static crosshair style with a green color, which is highly visible against most in-game backgrounds. The crosshair features a minimal gap and short length, with a thickness of 1 and no center dot, helping maintain clear sightlines to targets. The static nature of the crosshair ensures it remains consistent during movement and shooting, assisting with muscle memory and shot accuracy.
tenzki plays on a ZOWIE XL2546 Divina Blue monitor, renowned for its 240Hz refresh rate and fast response times. This high-performance display enables smoother motion and reduces input lag, giving tenzki a clear advantage during fast-paced engagements. Such monitors are favored by top professionals, as they allow for split-second reactions and a more fluid visual experience.
tenzki currently uses the Razer Viper V3 Pro Black mouse paired with the ZOWIE G-SR-SE Rouge mousepad. The Viper V3 Pro is celebrated for its lightweight design and precise sensor, which, when combined with the consistent glide of the G-SR-SE, allows for swift and controlled movements—crucial for accurate aiming and rapid adjustments during intense matches.
tenzki plays at a 1280x960 resolution with a 4:3 aspect ratio, using the stretched scaling mode. This setup is popular among professional players as it enlarges player models, making them easier to spot and aim at. The choice of a lower resolution and stretched display can also yield higher frame rates and reduced visual distractions, supporting focused gameplay.
tenzki uses Razer BlackShark V3 Pro White and Razer BlackShark V2 Pro Black headsets, both known for their immersive sound quality and precise directional audio. These headsets help him accurately pinpoint enemy positions and subtle in-game cues, providing a significant advantage in terms of spatial awareness and reaction time during competitive matches.
tenzki relies on the Razer Huntsman V3 Pro TKL Black keyboard, a tenkeyless mechanical model that offers a compact layout and rapid actuation. This keyboard is designed for fast response and durability, enabling efficient execution of keybinds and complex maneuvers. The reduced size also allows for better mouse movement space, which is vital for low-sensitivity players.
Yes, tenzki launches Counter-Strike 2 with several custom options, including '-console', '-novid', '-freq 240', and '-tickrate 128', as well as '+exec config.cfg' and a specific client port. These commands streamline the startup process, set the monitor refresh rate to 240Hz, ensure server tickrate consistency, and apply his personalized configuration file automatically, all of which contribute to a more optimized and tailored gameplay experience.
tenzki sets his HUD color to blue and scales it to 0.95, offering a balance between visibility and unobtrusiveness. His radar is configured with a HUD size of 1.06 and a map zoom of 0.5, and it rotates and centers on the player, with shape toggling enabled via the scoreboard. These settings ensure that map information is clear and easily accessible, enhancing situational awareness without cluttering the screen.
tenzki's viewmodel is customized with a field of view set to 60, and offsets of 1 on both the X and Y axes, with a Z offset of -1. This configuration positions the weapon model lower and slightly to the side, maximizing visibility of the play area while keeping the weapon in a comfortable and familiar position. Disabling viewmodel bob further stabilizes the visual presentation, aiding in consistent aiming and reducing distractions during engagements.
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