regali

Iulian Harjău

regali settings

Download regali config 2026
Eternal Fire regali settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Sensitivity1.253%
eDPI10004%
DPI80045%
Windows Sensitivity689%
Zoom Sensitivity177%
Hz400015%
sensitivity 1.25; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.26

0.31

Headshots %

37.7%

46%

Shots

6.2

12.28

Accuracy

23.6%

17%

Sensitivity compare

Avg 1.53

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red50
Green250
Blue50
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-09-22T12:14:50.885+00:00
Updated At2025-09-22T12:14:50.885+00:00
StyleClassic Static
ColorYellow
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

30221%

Chest

76852%

Stomach

19914%

Arms

15410%

Legs

483%

Video Settings
preview
Video
Scaling ModeStretched74%
Aspect Ratio4:357%
Display ModeFullscreen93%
Resolution1280x96044%
Advanced Video
Boost Player ContrastDisabled17%
NVIDIA G SyncDisabled40%
V-SyncDisabled46%
Maximum FPS In Game029%
NVIDIA Reflex Low LatencyDisabled20%
Global Shadow QualityHigh37%
Model Texture DetailLow51%
Multisampling Anti Aliasing Mode8x MSAA19%
Dynamic ShadowsAll40%
Texture Filtering ModeTrilinear9%
Shader DetailLow51%
Particle DetailLow41%
Ambient OcclusionDisabled27%
Fidelity FX Super ResolutionDisabled (Highest Quality)47%
High Dynamic RangeQuality39%
Monitor settings
Game Settings
DyAcOff22%
Low Blue Light092%
Black Equalizer1022%
Color Vibrance1513%
viewmodel
preview
FOV6882%
Offset X2.578%
Offset Y069%
BobFalse47%
Offset Z-1.572%
Preset Pos262%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.106

0.24

AK47 damage

11.46

24.98

AWP kills

0.33

0.081

AWP damage

30.4

7.39

M4A1 kills

0.025

0.114

M4A1 damage

2.52

11.76

Launch options
-freq 240 -console -novid -tickrate 128
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-console 
Enables the developer console for quick command access
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
HUD Scale0.9520%
HUD ColorPink3%
Radar
preview
Radar Centers The PlayerYes59%
Radar Is RotatingYes68%
Toggle Shape With ScoreboardYes60%
Radar HUD Size139%
Radar Map Zoom0.454%
FAQ
regali utilizes the Logitech G Pro X Superlight 2 SE Red mouse set at 800 DPI, complemented by a sensitivity of 1.25 in-game. This combination results in an effective eDPI of 1000, striking a balance between swift crosshair movement and precise control, which is critical for high-level competitive play where both quick reactions and accuracy are required.
regali opts for a Classic Static crosshair style with a very minimalistic setup: a small gap of -4, length and thickness set to 1, and no center dot. The crosshair features a vivid yellow color (RGB: 50,250,50) with full opacity, and outlines are disabled. This configuration provides clear visibility against various backgrounds while avoiding distractions, supporting precise aim during intense engagements.
regali plays at a 1280x960 resolution with a 4:3 aspect ratio in fullscreen mode, utilizing stretched scaling. Most graphics settings are tuned for maximum performance, such as low shader, particle, and model texture detail, while global shadow quality is set to high. He disables features like V-Sync, NVIDIA Reflex Low Latency, boost player contrast, and ambient occlusion, ensuring minimal input lag and maximum frame rates for a responsive gameplay experience.
regali uses the ZOWIE XL2566K monitor, a popular choice among professional players due to its high refresh rate and fast response times. He further customizes the monitor settings with DyAc turned off, color vibrance set to 15 for enhanced color differentiation, black equalizer at 10 to better spot enemies in dark areas, and low blue light at 0 to maintain natural color accuracy—key adjustments for clear visuals and reduced eye strain during long sessions.
regali customizes his HUD with a pink color for increased visibility and sets the HUD scale to 0.95, making elements compact without sacrificing readability. While specific keybinds are not detailed, his radar is configured to always center the player, rotate, and adjust shape with the scoreboard, ensuring critical information is always accessible and tailored to competitive needs.
regali currently uses the Logitech G PRO X 2 Headset White, which is well-regarded for its clarity and positional audio capabilities. While specific in-game audio settings are not provided, this headset ensures he can distinguish subtle in-game sounds like footsteps and utility usage, giving him a competitive edge in situational awareness during matches.
regali launches the game with the options '-freq 240 -console -novid -tickrate 128'. These commands set the monitor refresh rate to 240Hz for ultra-smooth visuals, enable the developer console, skip the intro video for faster startup, and enforce a 128-tick server rate for the best possible in-game responsiveness and consistency.
Historically, regali has experimented with higher sensitivities and different DPI settings, such as using 3.09 sensitivity at 400 DPI (eDPI 1236), but has reverted to a lower sensitivity of 1.25 at 800 DPI (eDPI 1000). This shift suggests a preference for a more controlled and stable aim, likely to support precision in high-stakes situations, reflecting his ongoing optimization for accuracy over speed.
regali currently uses the Wooting 80HE Frost keyboard, renowned for its rapid analog input and low latency, paired with the ZOWIE G-SR III mousepad, which provides a balanced glide and consistent tracking surface. This setup ensures his movements and inputs are both responsive and reliable, crucial for maintaining high-level consistency in competitive matches.
regali customizes his viewmodel with a field of view of 68, offsetting the model to 2.5 on the X-axis, 0 on the Y-axis, and -1.5 on the Z-axis, using preset position 2. This setup minimizes weapon model interference while keeping the hands visible enough for reference, helping maintain clear sightlines and reducing distractions during gameplay.
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