cs2-skin-english

r3salt

Evgeny Frolov

r3salt settings

Download r3salt config 2026
Nemesis r3salt settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Sensitivity0.81%
DPI80046%
eDPI6403%
Hz200012%
Windows Sensitivity688%
Zoom Sensitivity1.22%
sensitivity 0.8; zoom_sensitivity 1.2
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.34

0.31

Headshots %

51.8%

46%

Shots

14.06

12.28

Accuracy

17.6%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length2
Gap-2
Thickness0.5
OutlineNo
Outline Thickness0
Red100
Green100
Blue100
Alpha EnabledYes
Alpha200
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-09-02T05:26:18.944+00:00
Updated At2026-09-02T05:26:18.944+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

1.2K21%

Chest

3K50%

Stomach

80713%

Arms

68611%

Legs

2965%

Video Settings
preview
Video
Resolution1280x96043%
Display ModeFullscreen94%
Aspect Ratio4:356%
Scaling ModeStretched75%
Advanced Video
V-SyncDisabled45%
NVIDIA Reflex Low LatencyEnabled22%
NVIDIA G SyncDisabled42%
Model Texture DetailLow51%
Maximum FPS In Game030%
Boost Player ContrastEnabled50%
Multisampling Anti Aliasing Mode4x MSAA30%
Global Shadow QualityHigh37%
Dynamic ShadowsAll42%
Texture Filtering ModeAnisotropic 16x6%
Shader DetailLow52%
Particle DetailLow43%
Ambient OcclusionDisabled29%
High Dynamic RangeQuality41%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Monitor settings
Game Settings
DyAc
Black Equalizer09%
Color Vibrance174%
Low Blue Light092%
viewmodel
preview
Offset Y-23%
Preset Pos017%
BobFalse69%
FOV609%
Offset X2.580%
Offset Z-216%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.218

0.24

AK47 damage

22.78

24.98

AWP kills

0.001

0.081

AWP damage

0.13

7.39

M4A1 kills

0.085

0.114

M4A1 damage

10.65

11.76

Launch options
+exec autoexec.cfg -language english -allow_third_party_software
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD Scale0.9520%
HUD ColorLight Blue5%
Radar
preview
Radar Map Zoom0.710%
Radar Is RotatingYes69%
Radar Centers The PlayerNo11%
Toggle Shape With ScoreboardYes61%
Radar HUD Size141%
FAQ
r3salt uses the Logitech G Pro X Superlight 2 Magenta mouse set at 800 DPI, paired with a sensitivity of 0.8. This configuration results in an effective eDPI of 640, which strikes a balance between precise crosshair control and the ability to make swift adjustments in high-pressure scenarios. His setup is optimized for both accuracy and quick reaction times, a common preference among professional players.
r3salt’s crosshair is a classic static style with a minimalistic design, featuring a small gap of -2, a short length of 2, and a thin thickness of 0.5. It is colored green with an alpha of 200, providing high visibility without being distracting. The absence of an outline and center dot ensures unobstructed sightlines, which is ideal for precise aiming and tracking opponents in intense firefights.
r3salt plays at a 1280x960 resolution with a 4:3 aspect ratio, stretched scaling mode, and fullscreen display. He disables V-Sync and NVIDIA G-Sync, prioritizing low input lag and high frame rates. Most settings such as shader detail, particle detail, and ambient occlusion are set to low, ensuring maximum performance and visual clarity. This combination is widely used in the pro scene to enhance enemy visibility and maintain consistent frame rates.
r3salt utilizes the ZOWIE XL2586X monitor, renowned for its high refresh rate and esports-centric features. He enables DyAc on Premium for motion clarity, sets color vibrance to 17 for enhanced enemy visibility, and keeps both low blue light and black equalizer at 0. These settings help reduce motion blur and eye strain while boosting contrast in darker areas, offering a competitive edge during matches.
r3salt uses the HyperX Cloud III Wireless Black headset, with the HyperX Cloud Alpha Wireless as a backup. These headsets are known for their clear positional audio, which is crucial for detecting footsteps and other in-game cues. The wireless configuration allows for unrestricted movement, and the high-quality drivers in both models ensure that subtle sounds are not missed, enhancing situational awareness.
r3salt opts for the Wooting 80HE Ghost keyboard, which features analog input for precise movement control, and the Artisan Type-99 Gray mousepad, known for its smooth glide and consistent tracking. This combination allows for both rapid and nuanced inputs, supporting his high-level mechanical precision and consistent aiming during competitive play.
Historically, r3salt's mouse sensitivity has shifted from higher values of 1.25 and 1.2 to his current setting of 0.8, indicating a move toward lower sensitivities for increased accuracy. His eDPI has also changed accordingly, settling at 640 from previous values of 500 and 480. This progression reflects a focus on precision and control, a trend common among top-tier players seeking maximal consistency in their aim.
r3salt launches Counter-Strike 2 with the options '+exec autoexec.cfg -language english -allow_third_party_software'. This ensures his customized settings are loaded automatically, the game runs in English for consistency, and third-party software—such as performance monitoring tools—can operate. These tweaks streamline his setup for both practice and competition, minimizing distractions and optimizing performance.
For his radar, r3salt uses a HUD size of 1 and a map zoom of 0.7, with the radar set to rotate and not center on the player. He also enables toggling radar shape with the scoreboard. His HUD color is set to Light Blue and scaled to 0.95, providing clarity without overwhelming the screen. These settings help him quickly process map information and maintain spatial awareness during fast-paced rounds.
r3salt’s viewmodel is set with a field of view at 68, an offset_x of 2.5, offset_y of -2, and offset_z of -2, following the preset position 0. He disables viewmodel bob to reduce distractions from weapon movement. This tight, static weapon positioning maximizes screen visibility, making it easier to spot opponents and react swiftly during engagements.
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