prosus
David Hesse
prosus settings
Download prosus config 2026
BIG Academy prosus settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
eDPI8600%
DPI40036%
Sensitivity2.150%
Zoom Sensitivity177%
Hz100065%
Windows Sensitivity688%
sensitivity 2.15; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.43
0.31
Headshots %
58.2%
46%
Shots
12.11
12.28
Accuracy
17.9%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotYes
Length0
Gap0
Thickness0
OutlineYes
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha0
T StyleNo
Deployed Weapon GapYes
Sniper Width0
Created At2026-11-04T05:25:48.267+00:00
Updated At2026-11-04T05:25:48.267+00:00
StyleStatic Circle
Follow RecoilNo
Split Distance3
Fixed Gap0
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CurrentYes
CSD4ZSN43ZyND76GEVzWxZqQOG2PNTTYowCr6OPwytqpzA
Accuracy statsLast 15 matches
Body part
Hits%
Head
54225%
Chest
1K48%
Stomach
26012%
Arms
24111%
Legs
834%
Video Settings
previewAdvanced Video
Maximum FPS In Game7770%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Boost Player ContrastEnabled50%
V-SyncDisabled45%
Particle DetailMedium2%
Shader DetailHigh12%
NVIDIA G SyncDisabled42%
NVIDIA Reflex Low LatencyEnabled + Boost7%
High Dynamic RangeQuality41%
Multisampling Anti Aliasing Mode4x MSAA30%
Dynamic ShadowsAll42%
Model Texture DetailMedium8%
Global Shadow QualityHigh37%
Texture Filtering ModeTrilinear9%
Ambient OcclusionMedium15%
Video
Display ModeFullscreen94%
Resolution1280x96043%
Aspect Ratio4:356%
Scaling ModeStretched75%
viewmodel
previewPreset Pos
FOV609%
Offset Z-18%
BobFalse69%
Offset X19%
Offset Y19%
viewmodel_fov 60; viewmodel_offset_x 1; viewmodel_offset_y 1; viewmodel_offset_z -1;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.285
0.24
AK47 damage
27.74
24.98
AWP kills
0.017
0.081
AWP damage
1.76
7.39
M4A1 kills
0.102
0.114
M4A1 damage
10.94
11.76
Launch options
-novid -tickrate 128 -language english
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
HUD
previewHUD Scale0.8511%
HUD ColorWhite7%
Radar
previewRadar Centers The PlayerNo11%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar Map Zoom0.38%
Radar HUD Size1.13%
FAQ
prosus utilizes a Logitech G Pro X Superlight 2 Black mouse, paired with a sensitivity of 2.15 and a DPI of 400, resulting in an effective eDPI of 860. This combination allows for a balanced approach between swift movement and precise aiming, which is essential for high-level competitive play. The 1000Hz polling rate ensures minimal input lag, providing prosus with responsive and accurate tracking during intense matches.
prosus employs a static circle crosshair with a centered dot and a green color profile. The crosshair features zero gap, length, and thickness, focusing attention on the dot for pinpoint accuracy. The outline is enabled, which helps the crosshair remain visible against diverse backgrounds. This minimalist design minimizes distractions and maximizes visibility, making it easier to line up precise shots in fast-paced situations.
prosus plays on a ZOWIE XL2566K monitor, a popular choice among professional Counter-Strike players for its high refresh rate and low input lag. This monitor is renowned for its fast response times, allowing prosus to react instantly to in-game events. Such a display is crucial for tracking opponents smoothly and gaining a competitive edge in high-stakes environments.
prosus favors a 1280x960 resolution with a 4:3 aspect ratio in fullscreen mode, utilizing stretched scaling. This setup enlarges player models horizontally, making them easier targets while maintaining a high frame rate. He disables V-Sync and G-Sync to reduce input lag, sets shader detail and global shadow quality to high for clear visual cues, and enables features like boost player contrast and NVIDIA Reflex Low Latency (with Boost) to further enhance responsiveness and clarity.
prosus alternates between the Wooting 80HE Black and the Logitech G Pro X 60 keyboards. Both models are well-regarded for their speed and customizable actuation points, which can be a significant advantage for rapid movement and precise input registration. While specific keybinds aren't detailed, the hardware choice reflects his preference for highly responsive and customizable controls, typical among elite players.
prosus has used both the Corsair HS80 MAX and the Logitech G PRO X 2 Headset Black, both of which are designed for immersive, high-fidelity audio. These headsets are favored for their clear directional sound, which is vital for pinpointing enemy positions and subtle in-game cues. Such audio clarity gives prosus an edge in reacting to opponents' movements and environmental sounds.
prosus launches CS2 with the options '-novid -tickrate 128 -language english'. Disabling the intro video ('-novid') speeds up game startup, '-tickrate 128' ensures practice servers run at the competitive standard, and '-language english' guarantees consistency in in-game terminology. These settings help streamline his experience and maintain focus during practice and matches.
prosus sets his viewmodel field of view to 60, with offsets of x:1, y:1, and z:-1, and disables weapon bobbing. This compact viewmodel keeps weapon animations unobtrusive, maximizing screen real estate for spotting opponents. The static positioning also reduces visual distractions, allowing for more precise aiming and better situational awareness during engagements.
prosus customizes his radar with a HUD size of 1.1 and a map zoom of 0.3, enabling a broader overview of the map. The radar rotates and toggles shape with the scoreboard, but it does not center on the player. This setup provides a comprehensive spatial awareness, helping prosus track teammates and enemy positions effectively without losing focus on the main action.
Historically, prosus has adjusted his sensitivity from 2 to 2.15 and his eDPI from 800 to 860, reflecting a gradual shift towards slightly faster movement. His viewmodel settings have also changed, with previous configurations featuring a higher FOV (64.5) and different offsets. These adjustments suggest a process of fine-tuning to find the most comfortable and effective setup for his evolving playstyle and the demands of competitive play.
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