Olaie

Benjamin Olaie

Olaie settings

Download Olaie config 2026
Falcons Force Olaie settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI80011%
Sensitivity0.251%
Zoom Sensitivity177%
Hz100065%
Windows Sensitivity688%
DPI32001%
sensitivity 0.25; zoom_sensitivity 1
AIM Stats

Stats

Value

Avg

Overall avg

There are currently no data

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotYes
Length0
Gap-5
Thickness1
OutlineYes
Outline Thickness0
Red100
Green100
Blue100
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2025-09-29T05:38:11.188+00:00
Updated At2025-09-29T05:38:11.188+00:00
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance3
Fixed Gap3
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
NVIDIA G SyncDisabled42%
V-SyncDisabled45%
NVIDIA Reflex Low LatencyDisabled20%
Global Shadow QualityVery High4%
High Dynamic RangePerformance9%
Texture Filtering ModeBilinear38%
Ambient OcclusionMedium15%
Boost Player ContrastDisabled17%
Maximum FPS In Game030%
Multisampling Anti Aliasing ModeNone10%
Dynamic ShadowsAll42%
Model Texture DetailLow51%
Shader DetailLow52%
Particle DetailLow43%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Video
Display ModeFullscreen94%
Resolution1600x10240%
Aspect Ratio16:104%
Scaling ModeStretched75%
Monitor settings
Game Settings
DyAcPremium76%
Black Equalizer59%
Color Vibrance1022%
Low Blue Light092%
viewmodel
preview
Offset X2.580%
Preset Pos263%
FOV6884%
Offset Y069%
Offset Z-1.573%
BobUnknown33%
Primary devices

Stats

Value

Avg

Overall avg

There are currently no data
Launch options
-console +exec autoexec.cfg -threads 9 -allow_third_party_software
-console 
Enables the developer console for quick command access
-threads 9
Specifies number of CPU threads (match to your CPU)
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD Scale126%
HUD ColorTeam Color30%
Radar
preview
Radar Map Zoom0.419%
Radar Centers The PlayerNo11%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar HUD Size140%
FAQ
Olaie plays with a very low mouse sensitivity of 0.25 paired with a high DPI of 3200, resulting in an effective eDPI of 800. This combination allows for extremely precise and controlled crosshair movements, which is especially beneficial for fine adjustments in aim during high-stress situations. The 1000 Hz polling rate further enhances responsiveness, ensuring that every subtle movement is accurately reflected in-game.
Olaie uses a compact, minimalistic crosshair with a gap of -5, zero length, and a thickness of 1, complemented by a visible center dot. This configuration, combined with a vibrant green color (RGB 0,255,0) and an outline for visibility, offers clear target acquisition without obstructing the view. The static nature of the crosshair and the enabled outline make it easy to spot on any background, which is crucial for consistent aiming across different map environments.
Olaie utilizes the ZOWIE XL2566K monitor, known for its high refresh rate and esports-focused features. The monitor is set up with DyAc on Premium for motion clarity, color vibrance at 10 for enhanced enemy visibility, a black equalizer at 5 for better detail in dark areas, and low blue light at 0 to maintain color accuracy. These settings collectively provide sharp visuals and help Olaie react faster to in-game actions.
Olaie plays at a stretched 1600x1024 resolution with a 16:10 aspect ratio in fullscreen mode. This stretched setup increases the width of player models, making enemies appear larger and potentially easier to hit, while also maximizing the field of view horizontally. Disabling V-Sync and G-Sync ensures minimal input lag, which is critical for a responsive gaming experience.
Olaie prioritizes performance and clarity by setting shader and particle details to low, ambient occlusion to medium, and model texture detail to low. He sets global shadow quality to very high for accurate shadow information, which can reveal enemy positions. Texture filtering is set to bilinear for minimal filtering overhead, and anti-aliasing is disabled to reduce input lag, all of which combine to deliver high frame rates and clear visuals.
Olaie uses the Razer BlackShark V3 Pro Black headset, a popular choice among professionals for its clear positional audio and comfort during long sessions. While specific in-game audio settings aren't detailed, this headset is known for its accurate soundstage, allowing Olaie to pinpoint enemy movements and environmental cues, which is a significant advantage in competitive matches.
Olaie sets his radar with a HUD size of 1 and a map zoom of 0.4, ensuring that the radar provides a broad overview of the map. The radar is configured to rotate with player movement and does not center on the player, which helps retain situational awareness of teammates and objectives. The option to toggle radar shape with the scoreboard further aids in quickly assessing the tactical situation during matches.
Olaie launches Counter-Strike 2 with custom options: '-console +exec autoexec.cfg -threads 9 -allow_third_party_software.' These parameters enable the developer console at startup, execute his personalized autoexec configuration for consistent settings, allocate nine threads for improved multi-core performance, and permit third-party software, likely for peripherals or overlays, ensuring a tailored and efficient gaming environment.
Historically, Olaie has consistently chosen high-end gaming mice, with his current selection being the Razer DeathAdder V4 Pro Black. This mouse is renowned for its ergonomic design and precision sensor, matching his low sensitivity settings. This choice reflects a preference for reliability, comfort, and accuracy, which are essential for long hours of competitive play and fine aim adjustments.
Olaie customizes his viewmodel with a field of view of 68, horizontal offset at 2.5, vertical offset at 0, and depth offset at -1.5, using preset position 2. These settings position the weapon model in a way that minimizes obstruction of the central screen area, allowing for better visibility of opponents and the environment, which is crucial for maintaining awareness and quickly reacting to threats.
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