fostar
Stanislav Ostashevskiy
fostar settings
Download fostar config 2025
illwill fostar settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Sensitivity1.12%
DPI80042%
Zoom Sensitivity177%
Hz100069%
Windows Sensitivity691%
eDPI8807%
sensitivity 1.1; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.34
0.31
Headshots %
48%
46%
Shots
21.41
12.28
Accuracy
12.6%
17%
Sensitivity compare
Avg 1.56
Crosshair
previewCenter DotNo
Length1
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha250
T StyleYes
Deployed Weapon GapYes
Sniper Width1
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance0
Fixed Gap0
Inner Split Alpha0
Outer Split Alpha0
Split Size Ratio0
CSGO-nJsP2-LPKN5-qEPbt-SOx5P-XKk9Q
Accuracy statsLast 15 matches
Body part
Hits%
Head
34117%
Chest
99449%
Stomach
34417%
Arms
22511%
Legs
1105%
Video Settings
previewAdvanced Video
NVIDIA G SyncUnknown66%
Particle DetailLow37%
Shader DetailHigh12%
V-SyncDisabled52%
NVIDIA Reflex Low LatencyEnabled18%
Boost Player ContrastDisabled17%
Maximum FPS In GameUnknown66%
Multisampling Anti Aliasing Mode2x MSAA5%
Global Shadow QualityLow12%
Ambient OcclusionMedium13%
Dynamic ShadowsUnknown66%
Model Texture DetailMedium9%
Texture Filtering ModeTrilinear9%
Fidelity FX Super ResolutionDisabled (Highest Quality)42%
High Dynamic RangeQuality34%
Video
Aspect Ratio4:363%
Display ModeFullscreen92%
Resolution1152x8643%
Scaling ModeBlack Bars11%
viewmodel
previewFOV6880%
Offset X2.576%
Offset Z-213%
BobUnknown49%
Preset Pos018%
Offset Y067%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -2; viewmodel_presetpos 0;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.296
0.24
AK47 damage
31.83
24.98
AWP kills
0.004
0.081
AWP damage
0.42
7.39
M4A1 kills
0.188
0.114
M4A1 damage
21.3
11.76
Launch options
-noforcemaccel -noforcemspd -noforcemparms -nojoy -console -freq 240 -novid -tickrate 128 +cl_interp_ratio 0 +cl_interp 1
-nojoy
Disables joystick support, freeing up memory resources
-console
Enables the developer console for quick command access
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
HUD
previewHUD ColorGreen5%
HUD Scale115%
Radar
previewRadar Centers The PlayerUnknown33%
Toggle Shape With ScoreboardUnknown34%
Radar HUD SizeUnknown33%
Radar Is RotatingUnknown33%
Radar Map ZoomUnknown33%
FAQ
fostar currently plays with a mouse sensitivity of 1.1 and a DPI setting of 800, resulting in an effective eDPI of 880. This relatively low sensitivity is favored by many professional players as it allows for greater precision and fine control, especially during critical aiming situations and flick shots.
fostar uses a classic static crosshair with a very tight gap (-3), minimal length (1), and no thickness, making it highly compact. The crosshair is colored white with high opacity, and there is no center dot or outline enabled. This minimalist setup maximizes visibility and precision by reducing distractions and allowing for clearer target acquisition during fast-paced gameplay.
fostar utilizes the ZOWIE XL2546K monitor, a popular choice among professional players due to its high refresh rate and fast response times. This monitor supports up to a 240Hz refresh rate, which, when paired with fostar's launch option '-freq 240,' results in ultra-smooth motion clarity, a crucial factor for tracking opponents and reacting quickly in competitive matches.
fostar plays at a 1152x864 resolution with a 4:3 aspect ratio in fullscreen mode and uses black bars for scaling. He prioritizes performance and visibility by disabling V-Sync, enabling Nvidia Reflex Low Latency, and setting most graphical details like shadows and texture filtering to medium or low. These choices ensure maximum frame rates and minimal input lag, which are vital for high-level play.
fostar sets his viewmodel with a field of view of 68, an offset of 2.5 on the X-axis, 0 on the Y-axis, and -2 on the Z-axis, using the preset position 0. This configuration positions the weapon closer to the screen's edge, freeing up central screen space for better visibility of opponents and the environment, which can aid in faster target acquisition and situational awareness.
fostar's launch options include commands like '-noforcemaccel,' '-noforcemspd,' and '-noforcemparms' to ensure raw mouse input without Windows acceleration, '-nojoy' to disable joystick support and save resources, '-console' for quick access to in-game commands, '-freq 240' to match his monitor's refresh rate, and '-novid' for faster game startup. These settings are tailored to reduce input lag and enhance overall responsiveness.
fostar uses the Logitech G Pro X Superlight Black mouse paired with a HyperX Fury S Pro mousepad. The Superlight is renowned for its lightweight design and precision, which, when combined with fostar's low sensitivity, allows for smooth, controlled aiming and swift, accurate flicks. The large, smooth surface of the Fury S Pro further supports consistent mouse movement and comfort during long sessions.
fostar relies on the Logitech G Pro X Headset, known for its clear directional audio and comfort. This headset allows him to accurately pinpoint enemy footsteps and other crucial sound cues, giving him a significant advantage in reacting to enemy positions and movements, which is essential for high-level competitive play.
fostar uses a green HUD color and a scale of 1, which ensures that important information stands out against most in-game backgrounds without being overly intrusive. A consistent and easily visible HUD helps him quickly process vital information such as health, ammo, and radar data during intense moments, contributing to better in-game decision-making.
fostar opts for 2x MSAA multisampling anti-aliasing, which provides a balance between visual clarity and performance. He disables Fidelity FX Super Resolution for the highest quality and keeps shader detail high while maintaining other settings at medium or low. This approach minimizes visual clutter and distraction while ensuring the game runs smoothly, allowing him to stay focused on gameplay rather than graphics.
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