fakerealityy

Danylo Rud

fakerealityy settings

Download fakerealityy config 2026
BASEMENT BOYS fakerealityy settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Hz100066%
DPI80046%
Sensitivity1.12%
eDPI8806%
Zoom Sensitivity177%
Windows Sensitivity689%
sensitivity 1.1; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.39

0.31

Headshots %

62.6%

46%

Shots

13.2

12.28

Accuracy

15.7%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length1
Gap-3.5
Thickness1
OutlineNo
Outline Thickness0
Red100
Green100
Blue100
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-08-17T05:26:37.694+00:00
Updated At2026-08-17T05:26:37.694+00:00
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

1.3K23%

Chest

2.8K50%

Stomach

65011%

Arms

63611%

Legs

2274%

Video Settings
preview
Advanced Video
Texture Filtering ModeBilinear38%
Ambient OcclusionDisabled28%
V-SyncDisabled46%
Global Shadow QualityLow15%
Dynamic ShadowsAll42%
High Dynamic RangeQuality41%
Boost Player ContrastDisabled17%
Multisampling Anti Aliasing Mode4x MSAA30%
Model Texture DetailLow51%
NVIDIA Reflex Low LatencyEnabled22%
NVIDIA G SyncDisabled41%
Maximum FPS In Game030%
Shader DetailLow52%
Particle DetailLow43%
Fidelity FX Super ResolutionDisabled (Highest Quality)48%
Video
Resolution1280x96043%
Display ModeFullscreen94%
Aspect Ratio4:356%
Scaling ModeStretched75%
Monitor settings
Game Settings
DyAcPremium74%
Black Equalizer1217%
Color Vibrance1513%
Low Blue Light092%
viewmodel
preview
Offset Y-11%
Offset X2.579%
Offset Z-216%
FOV6884%
Preset Pos263%
BobUnknown45%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.263

0.24

AK47 damage

26.88

24.98

AWP kills

0.006

0.081

AWP damage

0.45

7.39

M4A1 kills

0.155

0.114

M4A1 damage

17.32

11.76

Launch options
-allow_third_party_software
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD Scale126%
HUD ColorWhite7%
Radar
preview
Radar HUD Size140%
Toggle Shape With ScoreboardYes61%
Radar Centers The PlayerNo11%
Radar Map Zoom0.454%
Radar Is RotatingNo2%
FAQ
fakerealityy plays with a mouse DPI of 800 and an in-game sensitivity of 1.1, resulting in an effective DPI (eDPI) of 880. This setup is a balanced choice, offering precise control for both flick shots and tracking while maintaining consistency across different aiming scenarios. The combination allows for fine-tuned movements, which is essential for high-level competitive play.
fakerealityy utilizes a custom-colored, classic static crosshair with a minimal gap and length, no center dot, and a subtle outline. The crosshair is colored in a muted gray tone (RGB 100,100,100, alpha 231), which provides clear visibility without being distracting. This setup offers an unobtrusive aiming point, supporting accurate target acquisition and minimizing visual clutter during intense firefights.
fakerealityy relies on the ZOWIE XL2586X+ monitor, which is known for its high refresh rate and esports-oriented features. His display settings include 'DyAc' set to 'Premium' for enhanced motion clarity, color vibrance at 15 for vivid visuals, and black equalizer at 12 to improve visibility in dark areas. These settings contribute to a competitive edge by ensuring smooth, clear visuals and helping spot opponents more easily.
fakerealityy plays on a 1280x960 resolution with a 4:3 aspect ratio, using stretched scaling mode. This classic configuration is favored by many professional players as it makes enemy models appear wider, potentially making them easier targets, while also reducing visual distractions on the periphery.
fakerealityy prioritizes performance and clarity by disabling V-Sync and G-Sync, setting shader, particle, and texture details to low, and using bilinear texture filtering. He enables dynamic shadows and high dynamic range at 'Quality' but keeps most other details minimal. Multisampling anti-aliasing is set to 4x MSAA, striking a balance between smooth edges and system performance. These choices ensure high framerates and clear visuals for competitive play.
While specific in-game audio settings are not detailed, fakerealityy uses the HyperX Cloud Alpha S Black headset, known for its accurate positional audio and comfort during long sessions. This headset provides clear separation of in-game sounds, such as footsteps and gunfire, giving him an auditory edge in locating opponents and reacting quickly to environmental cues.
fakerealityy uses the Logitech G Pro X2 SUPERSTRIKE mouse paired with the Artisan Hayate Otsu V2 Soft Black mousepad. This combination offers a blend of precision, speed, and smooth gliding—ideal for the fast-paced nature of Counter-Strike 2. The mouse's high polling rate (1000 Hz) and the mousepad's surface enable consistent tracking and rapid flicks, crucial for high-level aim consistency.
fakerealityy uses a radar setup with a HUD size of 1 and a map zoom of 0.45, which provides a balanced overview of the map. He disables radar rotation and does not center the player on the radar, allowing for a static and consistent spatial reference. Additionally, he enables shape toggling with the scoreboard, offering quick adaptability during matches to monitor team positions and map control.
fakerealityy sets his viewmodel with a field of view (FOV) of 68 and custom offsets (X: 2.5, Y: -1, Z: -2), using preset position 2. These settings shift the weapon model away from the center of the screen, maximizing peripheral vision and minimizing distractions from the weapon itself. This helps maintain focus on the crosshair and surroundings, which is vital for quick target acquisition.
fakerealityy uses the MelGeek Made68 Pro keyboard, a compact mechanical keyboard known for its fast response times and reliable key actuation. This type of keyboard is favored by competitive players for its durability and tactile feedback, enabling precise and rapid execution of keybinds, which can be crucial for quick reactions and complex movement mechanics in clutch situations.
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