RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Multikill x-
4
Obrażenia od granatu (total/round)
10026.6
Czas trwania oślepienia flashem w rundzie (sec)
00:17s00:05s
Szybkie podłożenie bomby (sec)
00:34s01:28s
Zabójstwa za pomocą Galil kna mapie
41.8115
Zabójstwa za pomocą M4A1 na mapie
104.6466
Obrażenia od GLOCK (avg/round)
13.53.8
Zabójstwa kolegów z drużyny
1
Czas trwania oślepienia flashem w rundzie (sec)
00:15s00:05s
Czas trwania oślepienia flashem w rundzie (sec)
00:17s00:05s
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Anubis
85%
Mirage
63%
Nuke
29%
Overpass
27%
Ancient
21%
Vertigo
10%
Inferno
7%
Ostatnie 5 map
Anubis
85%
13
3
Mirage
0%
3
38
Nuke
71%
17
5
Overpass
63%
19
11
Ancient
50%
18
15
Vertigo
50%
6
26
Inferno
50%
20
7
Ostatnie 5 map
Anubis
0%
1
37
Mirage
63%
27
5
Nuke
42%
12
14
Overpass
36%
14
11
Ancient
71%
21
16
Vertigo
60%
10
14
Inferno
57%
14
3
Ostatnie wyniki
Poprzednie mecze
- wllww
- wwwww
Informacja
Match analysis of Wildcard vs Evil Geniuses by the Bo3.gg Team
In the CS2 match between Wildcard and Evil Geniuses, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Inferno, Mirage, Overpass, and victory was secured by Evil Geniuses. The MVP of this match was Infinite.
Evil Geniuses analytics
The team Evil Geniuses secured 34 out of 67 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Mirage. They also successfully set 6 bombs during the match.
The standout players for Evil Geniuses were Jeorge contributed 48 kills and autimatic contributed 53 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 24701 overall damage.
On the defensive side, Evil Geniuses held their ground firmly, successfully defending 17 bomb plants. Their defensive coordination and site control proved to be crucial.
Wildcard analytics
The team Wildcard managed to secure 33 out of 67 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Wildcard were Infinite contributed 52 kills and SLIGHT contributed 44 kills. 24249 of total damage by Wildcard could not prevent Evil Geniuses from securing the victory
On the defensive side, Wildcard struggled to hold their ground, successfully defending 16 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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