RED Canids Tablica wyników

+/-

WYNIK MAP

29

41

10

-12

67

8:5

6

0

Nuke4.7

5.6

-8%

10

13

3

-3

89

4:1

2

0

Nuke4.7

5.6

+11%

37

46

8

-9

65

6:6

7

0

Nuke6.2

5.6

-14%

13

17

4

-4

72

2:1

3

0

Nuke6.2

5.6

-6%

31

46

12

-15

65

4:11

6

0

Nuke4.8

5.2

-21%

10

15

5

-5

71

2:3

1

0

Nuke4.8

5.2

-10%

32

45

9

-13

62

6:6

9

1

Nuke5

5.2

-17%

8

14

2

-6

53

1:3

1

1

Nuke5

5.2

-15%

26

39

10

-13

54

2:4

5

1

Nuke4.1

4.9

-19%

9

13

2

-4

50

1:1

2

0

Nuke4.1

4.9

-14%

Ogółeml

205

289

65

-84

647

36:41

42

3

Anubis5.5

5.3

-11%

Imperial Tablica wyników

+/-

WYNIK MAP

54

33

10

+21

96

10:3

17

0

Nuke6.6

7.4

+19%

47

26

10

+21

81

6:7

11

1

Nuke7.2

6.8

+15%

37

27

21

+10

74

5:3

7

0

Nuke7.1

6.5

+4%

35

28

13

+7

73

3:2

8

1

Nuke7.4

6.4

+7%

41

41

11

0

74

8:11

10

0

Nuke5.3

6.2

-6%

Ogółeml

214

155

65

+59

398

32:26

53

2

Anubis6.3

6.7

+8%

SkinClub Worldwide
score predict & Analytics Insights
3 - 0
3 - 1
3 - 2
2 - 3
Wyn.
1 - 3
0 - 3
Przewaga drużyn

Mapy

Wynik

5.3

6.7

Nuke1.7

Wygrane rundy

25

52

Nuke9

Zabójstwa

206

286

Nuke24

Obrażenia

24.61K

30.77K

Nuke2319

Ekonomia

1.44M

1.69M

Nuke90400

RekordyMecz

Rekord/Czas/Mapa

W/Ś

Ustaw według

Rywal

Zabójstwa za pomocą USP na mapie

  •  Dust II

41.6074

Asysty na mapie

  •  Dust II

10.074.4098

Wymiany na mapie

  •  Dust II

7.983.4638

Szybka Runda (sec)

  •  Dust II

00:26s01:55s

Wynik gracza (runda)

  •  Dust II

35271011

Multikill x-

  •  Dust II

4

Clutch (przeciwnicy)

  •  Dust II

2

Zwycięska passa rund

  •  Dust II

103

Czas trwania oślepienia flashem na mapie (sec)

  •  Dust II

01:41s00:37s

Oślepienie flashem na mapie (opp)

  •  Dust II

8029

Składy
Wybory i zakazy
Inferno
Inferno
zakaz
Ancient
Ancient
zakaz
Nuke
Nuke
wybór
Anubis
Anubis
wybór
Dust II
Dust II
wybór
Mirage
Mirage
wybór
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy

Inferno

63%

Ancient

54%

Nuke

14%

Anubis

5%

Vertigo

2%

Dust II

0%

Mirage

0%

Ostatnie 5 map

Inferno

0%

0

64

fb
fb
fb
fb
fb

Ancient

54%

26

20

l
w
w
l
w

Nuke

71%

31

15

w
w
w
w
w

Anubis

59%

22

22

l
l
w
w
w

Vertigo

55%

11

11

w
w
l
w
l

Dust II

50%

6

2

w
l
l
w

Mirage

71%

31

12

w
l
w
l
w

Ostatnie 5 map

Inferno

63%

24

25

l
l
w
l
w

Ancient

0%

1

71

fb
fb
fb
fb
fb

Nuke

57%

37

17

l
l
w
w
l

Anubis

64%

33

15

w
w
l
w
w

Vertigo

53%

15

36

l
fb
fb
fb
w

Dust II

50%

4

0

l
w

Mirage

71%

35

7

w
w
w
fb
l
Ostatnie wyniki
Informacja
Match analysis of RED Canids vs Imperial by the Bo3.gg Team

In the CS2 match between RED Canids and Imperial, a series of thrilling battles unfolded with a score of 1-3, on the following maps: Dust II, Dust II, Anubis, Nuke, and victory was secured by Imperial. The MVP of this match was Decenty.


Imperial analytics

The team Imperial secured 52 out of 77 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Anubis, Nuke. They also successfully set 10 bombs during the match.


The standout players for Imperial were Decenty contributed 54 kills and noway contributed 47 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 22966 overall damage.


On the defensive side, Imperial held their ground firmly, successfully defending 27 bomb plants. Their defensive coordination and site control proved to be crucial.


RED Canids analytics

The team RED Canids managed to secure 25 out of 77 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 5 plants during the match did not lead the team to victory.


The standout players for RED Canids were nython contributed 29 kills and nython contributed 10 kills. 24595 of total damage by RED Canids could not prevent Imperial from securing the victory


On the defensive side, RED Canids struggled to hold their ground, successfully defending 16 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.

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