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RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Obrażenia od GLOCK (avg/round)
14.23.8
Obrażenia od granatu (avg/round)
15.83.4
Czas trwania oślepienia flashem na mapie (sec)
01:13s00:39s
Oślepienie flashem na mapie (opp)
4930
Rzucenie dymówki na mapie
1815.0371
Zabójstwa za pomocą AK47 na mapie
146.732
Obrażenia od AK-47(śr./runda)
65.425.3
Zabójstwa za pomocą AK47 na mapie
136.732
Obrażenia od AK-47(śr./runda)
62.225.3
Wynik gracza (runda)
35191012
Składy
Skład
Skład
Starter
Starter
Starter
Starter
Starter
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Anubis
100%
Dust II
67%
Ancient
67%
Inferno
62%
Vertigo
62%
Nuke
60%
Overpass
0%
Mirage
0%
Ostatnie 5 map
Anubis
0%
0
3
Dust II
0%
0
0
Ancient
0%
0
0
Inferno
100%
2
0
Vertigo
0%
0
3
Nuke
100%
1
2
Overpass
0%
0
0
Mirage
100%
1
0
Ostatnie 5 map
Anubis
100%
1
1
Dust II
67%
15
2
Ancient
67%
9
2
Inferno
38%
21
0
Vertigo
62%
13
1
Nuke
40%
10
0
Overpass
0%
4
4
Mirage
100%
1
7
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- ww
- lwwlw
Informacja
Match analysis of Rapid Ninjas vs Fourteen by the Bo3.gg Team
In the CS2 match between Rapid Ninjas and Fourteen, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Inferno, Nuke, and victory was secured by Rapid Ninjas. The MVP of this match was bodito.
Rapid Ninjas analytics
The team Rapid Ninjas secured 32 out of 49 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Nuke. They also successfully set 10 bombs during the match.
The standout players for Rapid Ninjas were bodito contributed 51 kills and msN contributed 40 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19190 overall damage.
On the defensive side, Rapid Ninjas held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control proved to be crucial.
Fourteen analytics
The team Fourteen managed to secure 17 out of 49 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for Fourteen were shellzi contributed 33 kills and pr contributed 33 kills. 16764 of total damage by Fourteen could not prevent Rapid Ninjas from securing the victory
On the defensive side, Fourteen struggled to hold their ground, successfully defending 12 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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