0 Komentarze
Przewaga drużyn Ancient (M2)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zwycięska passa rund
133
Zabójstwa za pomocą USP na mapie
31.616
Obrażenia od USP (avg/round)
16.14.6
Czas trwania oślepienia flashem na mapie (sec)
01:08s00:39s
Rzucenie dymówki na mapie
1915.0371
Zabójstwa za pomocą AK47 na mapie
136.732
Obrażenia od AK-47(śr./runda)
72.125.3
Zabójstwa za pomocą M4A1 na mapie
134.6963
Obrażenia od M4A1 (avg/round)
64.216.7
Zabójstwa za pomocą GLOCK na mapie
41.4398
Informacja
Map Analysis of Orgless Heroes vs Viperio by the Bo3.gg Team
Orgless Heroes on Ancient Analysis
Orgless Heroes demonstrated their prowers on Ancient, securing 16 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Orgless Heroes on Ancient were CYPHER, who contributed 31 kills, and Thomas, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8129 overall damage.
On the defensive side of Ancient, Orgless Heroes held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Viperio on Ancient Analysis
Ancient proved to be a challenging battleground for Viperio, as they managed to secure 1 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Viperio on Ancient included bevve, who contributed 11 kills, and MMS, who added 8 kills. Despite their individual efforts, inflicting 4405 total damage, Viperio couldn't prevent Orgless Heroes from securing victory on Ancient
On the defensive side of Ancient, Viperio struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze