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avantage aux équipes Ancient (M2)
Records Ancient
Record/Temps/Carte
Val/M
Établi par
Adversaire
Série de victoires de l'équipe
133
Éliminations avec USP en moyenne par carte
31.616
Dégâts avec USP en moyenne (par tour)
16.14.6
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:08s00:39s
Fumigènes lancés en moyenne sur une carte
1915.0371
Éliminations avec AK47 en moyenne par carte
136.732
Dégâts avec AK47 en moyenne (par tour)
72.125.3
Éliminations avec M4A1 en moyenne par carte
134.6963
Dégâts avec M4A1 en moyenne (par tour)
64.216.7
Éliminations avec Glock en moyenne par carte
41.4398
Informations
Map Analysis of Orgless Heroes vs Viperio by the Bo3.gg Team
Orgless Heroes on Ancient Analysis
Orgless Heroes demonstrated their prowers on Ancient, securing 16 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Orgless Heroes on Ancient were CYPHER, who contributed 31 kills, and Thomas, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8129 overall damage.
On the defensive side of Ancient, Orgless Heroes held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Viperio on Ancient Analysis
Ancient proved to be a challenging battleground for Viperio, as they managed to secure 1 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Viperio on Ancient included bevve, who contributed 11 kills, and MMS, who added 8 kills. Despite their individual efforts, inflicting 4405 total damage, Viperio couldn't prevent Orgless Heroes from securing victory on Ancient
On the defensive side of Ancient, Viperio struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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