Przewaga drużyn Ancient (M2)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:28s01:25s
Szybkie podłożenie bomby (sec)
00:33s01:25s
Obrażenia od granatu (avg/round)
11.23.4
Obrażenia od granatu (avg/round)
12.33.4
Obrażenia od Deagle Eagle (avg/round)
16.55.3
Zabójstwa za pomocą USP na mapie
41.6027
Obrażenia od USP (avg/round)
13.64.8
Zabójstwa za pomocą GLOCK na mapie
31.4482
Obrażenia od GLOCK (avg/round)
23.34.1
Czas trwania oślepienia flashem na mapie (sec)
01:07s00:36s
Informacja
Map Analysis of InControl vs Final Form by the Bo3.gg Team
InControl on Ancient Analysis
InControl demonstrated their prowers on Ancient, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for InControl on Ancient were FIEND, who contributed 19 kills, and mason, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7593 overall damage.
On the defensive side of Ancient, InControl held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Final Form on Ancient Analysis
Ancient proved to be a challenging battleground for Final Form, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Final Form on Ancient included Prinnie, who contributed 19 kills, and -Zzeus-, who added 10 kills. Despite their individual efforts, inflicting 6436 total damage, Final Form couldn't prevent InControl from securing victory on Ancient
On the defensive side of Ancient, Final Form struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze