GL Prism Tablica wyników Ancient (M1)

+/-

WYNIKI RUND

19

13

3

+6

95

1:1

6

0

7.3

+21%

20

16

10

+4

108

1:4

5

0

7.1

+27%

20

14

3

+6

83

3:2

4

0

7.0

+22%

12

14

10

-2

76

2:2

2

0

5.9

+7%

12

13

3

-1

64

1:4

3

0

5.4

+1%

Ogółeml

83

70

29

+13

427

8:13

20

0

6.5

+16%

GUILD fe Tablica wyników Ancient (M1)

+/-

WYNIKI RUND

20

16

5

+4

104

6:1

3

0

7.9

+19%

16

17

2

-1

76

2:1

5

0

6.1

+10%

15

16

3

-1

66

4:2

3

0

6.1

+2%

8

16

8

-8

52

1:0

1

0

5.0

-21%

11

18

6

-7

69

0:4

3

0

4.8

-14%

Ogółeml

70

83

24

-13

367

13:8

15

0

6.0

-1%

Przewaga drużyn Ancient (M1)
Informacja
Map Analysis of GL Prism vs GUILD fe by the Bo3.gg Team

GL Prism on Ancient Analysis

GL Prism demonstrated their prowers on Ancient, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for GL Prism on Ancient were meli, who contributed 19 kills, and KezziwOw, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8961 overall damage.


On the defensive side of Ancient, GL Prism held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GUILD fe on Ancient Analysis

Ancient proved to be a challenging battleground for GUILD fe, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GUILD fe on Ancient included pullox, who contributed 20 kills, and Nea, who added 16 kills. Despite their individual efforts, inflicting 7705 total damage, GUILD fe couldn't prevent GL Prism from securing victory on Ancient


On the defensive side of Ancient, GUILD fe struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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