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RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą AK47 na mapie
146.4203
Zabójstwa za pomocą USP na mapie
41.5986
Zabójstwa za pomocą AWP na mapie
166.3324
Strzały w głowę na mapie
19.950.318
Obrażenia (total/round)
41673
Wynik gracza (runda)
40191010
Wynik gracza (runda)
42091010
Multikill x-
4
Clutch (przeciwnicy)
3
Zabójstwa za pomocą noża
11
Składy
Skład
Skład
- Starter
- Starter
- Starter
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Anubis
63%
Mirage
60%
Ancient
50%
Inferno
39%
Vertigo
38%
Dust II
31%
Nuke
17%
Ostatnie 5 map
Anubis
0%
0
0
Mirage
0%
1
0
Ancient
0%
0
0
Inferno
0%
0
0
Vertigo
0%
0
0
Dust II
75%
4
0
Nuke
0%
0
0
Ostatnie 5 map
Anubis
63%
79
2
Mirage
60%
30
4
Ancient
50%
48
2
Inferno
39%
23
25
Vertigo
38%
39
5
Dust II
44%
16
28
Nuke
17%
6
40
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- wwwww
- llllw
Informacja
Match analysis of GameAgents vs CYBERSHOKE by the Bo3.gg Team
In the CS2 match between GameAgents and CYBERSHOKE, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by CYBERSHOKE. The MVP of this match was TruNiQ.
CYBERSHOKE analytics
The team CYBERSHOKE secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for CYBERSHOKE were TruNiQ contributed 24 kills and FenomeN contributed 21 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8558 overall damage.
On the defensive side, CYBERSHOKE held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
GameAgents analytics
The team GameAgents managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for GameAgents were dosikzz contributed 12 kills and for2na contributed 9 kills. 6252 of total damage by GameAgents could not prevent CYBERSHOKE from securing the victory
On the defensive side, GameAgents struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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