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Evil Geniuses Tablica wyników Inferno (M2)

+/-

WYNIKI RUND

25

12

7

+13

97

4:1

8

2

8.1

+20%

19

13

6

+6

74

4:0

4

0

6.9

+13%

20

17

4

+3

81

3:2

3

0

6.6

+12%

19

16

4

+3

79

4:4

5

0

6.4

+3%

14

18

6

-4

66

1:3

4

0

5.5

-13%

Ogółeml

97

76

27

+21

396

16:10

24

2

6.7

+7%

ARCRED Tablica wyników Inferno (M2)

+/-

WYNIKI RUND

19

19

3

0

72

3:1

4

1

6.2

-10%

16

18

3

-2

71

3:2

3

0

5.7

+7%

13

19

5

-6

75

0:3

4

0

5.2

-16%

15

22

6

-7

53

2:3

5

0

5.1

-26%

10

20

6

-10

59

2:7

3

0

4.7

-25%

Ogółeml

73

98

23

-25

329

10:16

19

1

5.4

-14%

Przewaga drużyn Inferno (M2)

Rekordy Inferno

Rekord/Czas/Mapa

W/Ś

Ustaw według

Rywal

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Informacja
Map Analysis of Evil Geniuses vs ARCRED by the Bo3.gg Team

Evil Geniuses on Inferno Analysis

Evil Geniuses demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Evil Geniuses on Inferno were Junior, who contributed 25 kills, and HexT, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10287 overall damage.


On the defensive side of Inferno, Evil Geniuses held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ARCRED on Inferno Analysis

Inferno proved to be a challenging battleground for ARCRED, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ARCRED on Inferno included Ryujin, who contributed 19 kills, and hurtslxrd, who added 16 kills. Despite their individual efforts, inflicting 8553 total damage, ARCRED couldn't prevent Evil Geniuses from securing victory on Inferno


On the defensive side of Inferno, ARCRED struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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