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RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą USP na mapie
31.6074
Obrażenia od USP (avg/round)
13.54.7
Rzucenie dymówki na mapie
2014.6931
Rzucenie granatów atrap
51.2756
Rzucenie dymówki na mapie
2514.6931
Obrażenia od AK-47(śr./runda)
57.825.3
Zabójstwa za pomocą AK47 na mapie
126.5888
Obrażenia od AK-47(śr./runda)
63.825.3
Obrażenia od koktajla Mołotowa (śr./runda)
7.92
Zabójstwa na mapie
26.0317.1703
Składy
Skład
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Anubis
58%
Overpass
34%
Inferno
24%
Ancient
19%
Nuke
10%
Mirage
2%
Vertigo
0%
Ostatnie 5 map
Anubis
0%
1
17
Overpass
67%
3
7
Inferno
33%
9
1
Ancient
0%
4
9
Nuke
50%
2
3
Mirage
25%
4
9
Vertigo
0%
2
11
Ostatnie 5 map
Anubis
58%
12
6
Overpass
33%
3
15
Inferno
57%
7
8
Ancient
19%
16
10
Nuke
40%
10
7
Mirage
27%
11
6
Vertigo
0%
1
27
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- lllll
- lllww
Informacja
Match analysis of Carpe Diem vs Take Flyte by the Bo3.gg Team
In the CS2 match between Carpe Diem and Take Flyte, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Nuke, and victory was secured by Take Flyte. The MVP of this match was lake.
Take Flyte analytics
The team Take Flyte secured 13 out of 19 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 2 bombs during the match.
The standout players for Take Flyte were mds contributed 16 kills and Gabe contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7716 overall damage.
On the defensive side, Take Flyte held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
Carpe Diem analytics
The team Carpe Diem managed to secure 6 out of 19 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Carpe Diem were lake contributed 26 kills and arcade contributed 8 kills. 6633 of total damage by Carpe Diem could not prevent Take Flyte from securing the victory
On the defensive side, Carpe Diem struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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