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Przewaga drużyn Inferno (M1)
Rekordy Inferno
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Zabójstwa za pomocą USP na mapie
41.616
Obrażenia od USP (avg/round)
13.54.6
Obrażenia od granatu (avg/round)
11.83.4
Zabójstwa za pomocą M4A1 na mapie
154.6963
Obrażenia od M4A1 (avg/round)
53.616.7
Obrażenia od granatu (avg/round)
11.33.4
Szybka Runda (sec)
00:30s01:54s
Strzały (total/round)
8716
Clutch (przeciwnicy)
2
Zabójstwa kolegów z drużyny
1
Składy
Skład
Starter
Starter
Starter
Starter
Starter
Skład
Starter
Starter
Starter
Starter
Starter
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Nuke
48%
Ancient
40%
Inferno
29%
Vertigo
24%
Mirage
13%
Dust II
10%
Overpass
7%
Ostatnie 5 map
Nuke
75%
4
1
Ancient
0%
0
16
Inferno
67%
6
3
Vertigo
57%
7
1
Mirage
80%
5
8
Dust II
50%
4
6
Overpass
33%
9
1
Ostatnie 5 map
Nuke
27%
15
22
Ancient
40%
10
15
Inferno
38%
24
3
Vertigo
33%
6
16
Mirage
67%
12
6
Dust II
40%
5
25
Overpass
40%
15
11
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- lwllw
- wlwlw
Informacja
Map Analysis of Carpe Diem vs ATK by the Bo3.gg Team
Carpe Diem on Inferno Analysis
Carpe Diem demonstrated their prowers on Inferno, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Carpe Diem on Inferno were Walco, who contributed 23 kills, and chop, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9957 overall damage.
On the defensive side of Inferno, Carpe Diem held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ATK on Inferno Analysis
Inferno proved to be a challenging battleground for ATK, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ATK on Inferno included b0denmaster, who contributed 18 kills, and Fadey, who added 19 kills. Despite their individual efforts, inflicting 8093 total damage, ATK couldn't prevent Carpe Diem from securing victory on Inferno
On the defensive side of Inferno, ATK struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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