Przewaga drużyn Ancient (M1)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:20s01:28s
Szybkie podłożenie bomby (sec)
00:28s01:28s
Obrażenia od granatu (avg/round)
15.33.4
Zabójstwa za pomocą Galil kna mapie
31.8115
Zabójstwa za pomocą M4A1 na mapie
114.6466
Zabójstwa za pomocą GLOCK na mapie
41.4398
Obrażenia od GLOCK (avg/round)
26.53.8
Obrażenia od Galil (avg/round)
17.45.6
Rzucenie dymówki na mapie
1515.0791
Zabójstwa za pomocą Galil kna mapie
31.8115
Informacja
Map Analysis of BetBoom vs EYEBALLERS by the Bo3.gg Team
EYEBALLERS on Ancient Analysis
EYEBALLERS demonstrated their prowers on Ancient, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for EYEBALLERS on Ancient were JW, who contributed 24 kills, and flusha, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7293 overall damage.
On the defensive side of Ancient, EYEBALLERS held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
BetBoom on Ancient Analysis
Ancient proved to be a challenging battleground for BetBoom, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for BetBoom on Ancient included KaiR0N-, who contributed 14 kills, and zorte, who added 7 kills. Despite their individual efforts, inflicting 4900 total damage, BetBoom couldn't prevent EYEBALLERS from securing victory on Ancient
On the defensive side of Ancient, BetBoom struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Komentarze