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79
80
23
-1
411
9:12
21
2
-1%
Przewaga drużyn Ancient (M0)
Rekordy Ancient
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybkie podłożenie bomby (sec)
00:33s01:23s
Czas trwania oślepienia flashem na mapie (sec)
01:18s00:35s
Rzucenie dymówki na mapie
3014.2369
Obrażenia od granatu (avg/round)
173.4
Rzucenie dymówki na mapie
2114.2369
Zabójstwa za pomocą GLOCK na mapie
31.4531
Obrażenia od GLOCK (avg/round)
16.84.2
Zabójstwa za pomocą GLOCK na mapie
31.4531
Obrażenia od GLOCK (avg/round)
11.94.2
Strzały (total/round)
10016
Informacja
Map Analysis of BC.Game vs PARIVISION by the Bo3.gg Team
PARIVISION on Ancient Analysis
PARIVISION demonstrated their prowers on Ancient, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for PARIVISION on Ancient were Jame, who contributed 19 kills, and BELCHONOKK, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8628 overall damage.
On the defensive side of Ancient, PARIVISION held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
BC.Game on Ancient Analysis
Ancient proved to be a challenging battleground for BC.Game, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for BC.Game on Ancient included nexa, who contributed 19 kills, and pr1metapz, who added 17 kills. Despite their individual efforts, inflicting 8262 total damage, BC.Game couldn't prevent PARIVISION from securing victory on Ancient
On the defensive side of Ancient, BC.Game struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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