Aftershock Tablica wyników Vertigo (M0)

+/-

WYNIKI RUND

24

9

5

+15

89

2:0

6

1

7.6

+25%

23

15

4

+8

101

4:0

6

0

7.5

+15%

19

17

4

+2

86

7:2

3

0

6.8

+9%

13

15

4

-2

73

2:3

4

2

5.9

-5%

12

15

3

-3

57

1:4

2

0

4.9

-14%

Ogółeml

91

71

20

+20

406

16:9

21

3

6.5

+6%

DGG Tablica wyników Vertigo (M0)

+/-

WYNIKI RUND

16

20

3

-4

73

2:3

4

1

6.1

-15%

15

19

3

-4

75

4:4

3

0

5.8

-6%

16

17

2

-1

60

1:3

3

0

5.3

-6%

13

21

3

-8

67

2:4

5

0

5.0

-23%

11

16

4

-5

56

0:2

2

1

5.0

-14%

Ogółeml

71

93

15

-22

331

9:16

17

2

5.5

-13%

Przewaga drużyn Vertigo (M0)
Informacja
Map Analysis of Aftershock vs DGG by the Bo3.gg Team

Aftershock on Vertigo Analysis

Aftershock demonstrated their prowers on Vertigo, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Aftershock on Vertigo were Rickeh, who contributed 24 kills, and val, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10159 overall damage.


On the defensive side of Vertigo, Aftershock held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


DGG on Vertigo Analysis

Vertigo proved to be a challenging battleground for DGG, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for DGG on Vertigo included zeph, who contributed 16 kills, and apocdud, who added 15 kills. Despite their individual efforts, inflicting 8269 total damage, DGG couldn't prevent Aftershock from securing victory on Vertigo


On the defensive side of Vertigo, DGG struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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