Zero Tenacity Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

18

17

3

+1

76

3:0

5

1

6.6

+3%

19

17

7

+2

79

3:3

3

1

6.5

-2%

12

17

7

-5

66

2:1

2

0

5.6

-7%

14

18

3

-4

61

0:2

2

1

5.4

-13%

15

19

5

-4

78

1:8

5

0

5.3

-8%

Total

78

88

25

-10

360

9:14

17

3

5.9

-5%

DASH Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

25

16

1

+9

98

2:2

8

0

7.2

+24%

19

15

10

+4

91

5:4

5

0

6.7

+8%

16

18

9

-2

90

3:0

5

0

6.4

+9%

13

13

5

0

55

3:1

3

1

5.7

-10%

15

18

6

-3

62

1:2

4

1

5.4

-9%

Total

88

80

31

+8

396

14:9

25

2

6.3

+4%

Teams advantage Vertigo (M1)
Info
Map Analysis of Zero Tenacity vs DASH by the Bo3.gg Team

Zero Tenacity on Vertigo Analysis

Zero Tenacity demonstrated their prowers on Vertigo, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Zero Tenacity on Vertigo were Cjoffo, who contributed 18 kills, and nEMANHA, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8639 overall damage.


On the defensive side of Vertigo, Zero Tenacity held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


DASH on Vertigo Analysis

Vertigo proved to be a challenging battleground for DASH, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for DASH on Vertigo included cairne, who contributed 25 kills, and Dawy_, who added 19 kills. Despite their individual efforts, inflicting 9506 total damage, DASH couldn't prevent Zero Tenacity from securing victory on Vertigo


On the defensive side of Vertigo, DASH struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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