Teams advantage
Score
6.5
5.4
Mirage1.1
Win Rounds
13
8
Mirage5
Kills
80
60
Mirage20
Damage
8.21K
6.89K
Mirage1316
Economy
430.15K
404.35K
Mirage25800
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AK47 kills on a map
196.5019
USP kills on a map
41.6027
Speed Round (sec)
00:26s01:55s
Speed Round (sec)
00:34s01:55s
Speed Round (sec)
00:31s01:55s
Speed Round (sec)
00:24s01:55s
Player score (round)
37791010
Player score (round)
40691010
Player score (round)
35161010
Damage (total/round)
39673
Lineups
Historical Maps winrate Last 6 months
Nuke
100%
Mirage
100%
Anubis
27%
Ancient
10%
Inferno
0%
Vertigo
0%
Last 5 maps
Nuke
100%
1
0
Mirage
100%
3
0
Anubis
60%
10
0
Ancient
60%
5
0
Inferno
0%
0
0
Vertigo
0%
0
0
Last 5 maps
Nuke
0%
0
0
Mirage
0%
1
0
Anubis
33%
3
0
Ancient
50%
2
0
Inferno
0%
1
0
Vertigo
0%
1
0
Last results
Head to head
Past matches
- wwllw
- lllll
Info
Match analysis of Zero MarksMen vs Resurgence by the Bo3.gg Team
In the CS2 match between Zero MarksMen and Resurgence, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Mirage, and victory was secured by Zero MarksMen. The MVP of this match was Bear.
Zero MarksMen analytics
The team Zero MarksMen secured 13 out of 21 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 1 bombs during the match.
The standout players for Zero MarksMen were Bear contributed 25 kills and Hunter contributed 25 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8206 overall damage.
On the defensive side, Zero MarksMen held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.
Resurgence analytics
The team Resurgence managed to secure 8 out of 21 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Resurgence were T19 contributed 13 kills and Limping contributed 14 kills. 6877 of total damage by Resurgence could not prevent Zero MarksMen from securing the victory
On the defensive side, Resurgence struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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