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181
135
64
+46
421
20:23
45
3
Ancient6.9
0%
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
123
Fast bomb plant (sec)
00:33s01:22s
Fast bomb plant (sec)
00:35s01:22s
Fast bomb plant (sec)
00:26s01:22s
GLOCK damage (avg/round)
13.84.2
Tec-9 damage (avg/round)
10.73.7
AK47 kills on a map
146.3346
AK47 damage (avg/round)
67.425.2
Flash blinded on a map (opp)
5827
AK47 kills on a map
106.3346
Lineups
Lineup
- Starter
- Starter
- Starter
- Starter
- Starter
- Starter







Historical Maps winrate Last 6 months
Dust II
88%
Inferno
43%
Train
37%
Anubis
35%
Nuke
18%
Ancient
12%
Mirage
3%
Last 5 maps
Dust II
0%
3
4
Inferno
43%
7
2
Train
27%
11
1
Anubis
36%
22
0
Nuke
0%
1
6
Ancient
53%
17
1
Mirage
65%
20
0
Last 5 maps
Dust II
88%
16
1
Inferno
0%
0
14
Train
64%
11
5
Anubis
71%
7
5
Nuke
18%
11
3
Ancient
41%
29
1
Mirage
68%
22
1
Last results
Head to head
Past matches
- wwwll
- wlwlw
Info
Match analysis of Volt vs Young Ninjas by the Bo3.gg Team
In the CS2 match between Volt and Young Ninjas, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Ancient, Train, and victory was secured by Young Ninjas. The MVP of this match was MahaR.
Young Ninjas analytics
The team Young Ninjas secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Train. They also successfully set 0 bombs during the match.
The standout players for Young Ninjas were MahaR contributed 41 kills and BluePho3nix contributed 40 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18943 overall damage.
On the defensive side, Young Ninjas held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Volt analytics
The team Volt managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Volt were Maze contributed 28 kills and JBOEN contributed 33 kills. 15834 of total damage by Volt could not prevent Young Ninjas from securing the victory
On the defensive side, Volt struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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