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86
41
23
+45
463
13:6
24
1
+33%
Teams advantage Vertigo (M1)
Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
HE damage (avg/round)
14.63.4
M4A4 damage (avg/round)
36.212.7
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
143.8
HE damage (avg/round)
23.43.4
M4A4 kills on a map
73.6448
Flash duration on a map (sec)
01:13s00:39s
Flash blinded on a map (opp)
4930
Smoke thrown on a map
1715.0371
Info
Map Analysis of Young Ninjas vs Lyngby Vikings by the Bo3.gg Team
Lyngby Vikings on Vertigo Analysis
Lyngby Vikings demonstrated their prowers on Vertigo, securing 16 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Lyngby Vikings on Vertigo were FASHR, who contributed 24 kills, and WolfY, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8806 overall damage.
On the defensive side of Vertigo, Lyngby Vikings held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Young Ninjas on Vertigo Analysis
Vertigo proved to be a challenging battleground for Young Ninjas, as they managed to secure 3 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Young Ninjas on Vertigo included Mann3n, who contributed 11 kills, and phzy, who added 8 kills. Despite their individual efforts, inflicting 5424 total damage, Young Ninjas couldn't prevent Lyngby Vikings from securing victory on Vertigo
On the defensive side of Vertigo, Young Ninjas struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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