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Teams advantage Inferno (M2)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:32s01:30s
HE damage (avg/round)
14.13.4
AK47 damage (avg/round)
60.625.3
USP damage (avg/round)
14.44.6
Shots (total/round)
9016
Player score (round)
35081012
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Teammate kills
1
Info
Map Analysis of Young Ninjas vs Into the Breach by the Bo3.gg Team
Into the Breach on Inferno Analysis
Into the Breach demonstrated their prowers on Inferno, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Into the Breach on Inferno were CRUC1AL, who contributed 25 kills, and rallen, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10493 overall damage.
On the defensive side of Inferno, Into the Breach held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Young Ninjas on Inferno Analysis
Inferno proved to be a challenging battleground for Young Ninjas, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Young Ninjas on Inferno included nilo, who contributed 33 kills, and maxster, who added 21 kills. Despite their individual efforts, inflicting 11046 total damage, Young Ninjas couldn't prevent Into the Breach from securing victory on Inferno
On the defensive side of Inferno, Young Ninjas struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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