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83
49
19
+34
426
12:9
20
0
Mirage6.8
+36%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AWP kills on a map
156.4849
GLOCK kills on a map
31.4456
Headshots on a map
17.010.3141
Speed Round (sec)
00:24s01:55s
Speed Round (sec)
00:35s01:55s
Speed Round (sec)
00:33s01:55s
Damage (total/round)
38673
Player score (round)
46361011
Player's aces
1
Clutch (opponents)
2
Lineups
Lineup
- Starter
- —
- Starter
- —
- —
Lineup
Historical Maps winrate Last 6 months
Vertigo
55%
Nuke
50%
Ancient
33%
Mirage
31%
Anubis
25%
Inferno
0%
Last 5 maps
Vertigo
55%
11
0
Nuke
50%
2
10
Ancient
33%
12
0
Mirage
64%
11
0
Anubis
25%
4
9
Inferno
0%
1
11
Last 5 maps
Vertigo
0%
0
0
Nuke
0%
0
0
Ancient
0%
2
0
Mirage
33%
3
0
Anubis
0%
0
0
Inferno
0%
0
0
Last results
Head to head
Past matches
- llwll
- llwlw
Info
Match analysis of Young Ninjas vs HyperSpirit by the Bo3.gg Team
In the CS2 match between Young Ninjas and HyperSpirit, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Mirage, and victory was secured by Young Ninjas. The MVP of this match was Silence.
Young Ninjas analytics
The team Young Ninjas secured 13 out of 21 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 1 bombs during the match.
The standout players for Young Ninjas were Silence contributed 24 kills and xKacpersky contributed 24 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8941 overall damage.
On the defensive side, Young Ninjas held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
HyperSpirit analytics
The team HyperSpirit managed to secure 8 out of 21 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for HyperSpirit were ADRON contributed 16 kills and kritik contributed 9 kills. 6020 of total damage by HyperSpirit could not prevent Young Ninjas from securing the victory
On the defensive side, HyperSpirit struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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