Anubis
17 - 19
Vertigo
13 - 3
Dust II
13 - 10
Young Ninjas Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

23

9

6

+14

142

2:1

7

0

9.3

+63%

14

10

6

+4

105

2:1

3

0

7.3

+32%

13

8

5

+5

88

4:3

3

0

6.9

+16%

13

5

2

+8

77

1:0

2

0

6.8

+37%

12

5

2

+7

64

1:1

3

1

6.5

+22%

Total

75

37

21

+38

477

10:6

18

1

7.3

+34%

GenOne Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

9

14

4

-5

56

2:1

2

1

5.6

-23%

10

15

1

-5

53

1:0

3

0

5.2

-36%

8

16

6

-8

65

2:1

3

0

5.0

-24%

5

15

5

-10

40

1:3

1

0

4.0

-36%

5

15

4

-10

71

0:5

1

0

3.9

-32%

Total

37

75

20

-38

285

6:10

10

1

4.7

-30%

Teams advantage Vertigo (M2)
Info
Map Analysis of Young Ninjas vs GenOne by the Bo3.gg Team

Young Ninjas on Vertigo Analysis

Young Ninjas demonstrated their prowers on Vertigo, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Young Ninjas on Vertigo were jocab, who contributed 23 kills, and MisteM, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7627 overall damage.


On the defensive side of Vertigo, Young Ninjas held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GenOne on Vertigo Analysis

Vertigo proved to be a challenging battleground for GenOne, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GenOne on Vertigo included drac, who contributed 9 kills, and Kursy, who added 10 kills. Despite their individual efforts, inflicting 4553 total damage, GenOne couldn't prevent Young Ninjas from securing victory on Vertigo


On the defensive side of Vertigo, GenOne struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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