Vertigo
6 - 16
Mirage
16 - 8
Inferno
16 - 2
Young Ninjas Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

14

16

1

-2

67

2:3

3

0

5.5

-14%

15

18

6

-3

70

2:5

3

0

5.3

-6%

8

16

4

-8

49

1:2

1

0

4.5

-24%

9

19

4

-10

42

1:1

1

0

4.3

-26%

9

20

4

-11

55

1:4

1

0

4.1

-32%

Total

55

89

19

-34

282

7:15

9

0

4.7

-20%

DREAM Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

MVP

27

12

5

+15

134

4:0

6

0

8.9

+78%

18

11

4

+7

82

5:1

4

0

7.1

+17%

16

10

5

+6

80

1:0

4

1

6.8

+17%

12

11

5

+1

72

3:2

3

0

5.8

+1%

15

12

3

+3

57

2:4

4

0

5.5

-7%

Total

88

56

22

+32

424

15:7

21

1

6.8

+21%

Teams advantage Vertigo (M0)
Info
Map Analysis of Young Ninjas vs DREAM by the Bo3.gg Team

DREAM on Vertigo Analysis

DREAM demonstrated their prowers on Vertigo, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for DREAM on Vertigo were kroK, who contributed 27 kills, and GiZM0, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9322 overall damage.


On the defensive side of Vertigo, DREAM held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Young Ninjas on Vertigo Analysis

Vertigo proved to be a challenging battleground for Young Ninjas, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Young Ninjas on Vertigo included Adamb, who contributed 14 kills, and ztr, who added 15 kills. Despite their individual efforts, inflicting 6211 total damage, Young Ninjas couldn't prevent DREAM from securing victory on Vertigo


On the defensive side of Vertigo, Young Ninjas struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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