X13 Scoreboard Nuke (M1)

+/-

ROUNDS SCORES

27

17

5

+10

99

8:1

7

0

7.8

+33%

20

22

10

-2

97

2:2

3

0

6.6

+11%

19

19

3

0

69

1:3

3

0

5.7

-5%

17

21

1

-4

57

3:5

4

0

5.2

-7%

12

22

0

-10

38

2:2

3

0

4.5

-22%

Total

95

101

19

-6

360

16:13

20

0

5.9

+2%

Take Flyte Scoreboard Nuke (M1)

+/-

ROUNDS SCORES

29

19

2

+10

89

6:1

6

1

7.7

+35%

23

19

6

+4

96

2:4

5

1

6.8

+10%

21

18

5

+3

85

1:1

4

1

6.6

-2%

17

23

4

-6

64

3:7

6

0

5.2

-13%

10

17

4

-7

54

1:3

3

0

4.8

-18%

Total

100

96

21

+4

387

13:16

24

3

6.2

+2%

SkinClub Worldwide
Teams advantage Nuke (M1)
Lineups
Lineup
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

There are currently no team lineup
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

There are currently no team lineup
Picks & bans
Anubis
Anubis
ban
Mirage
Mirage
ban
Vertigo
Vertigo
ban
Overpass
Overpass
ban
Ancient
Ancient
ban
Inferno
Inferno
ban
Nuke
Nuke
decider
Historical Maps winrate Last 6 months

Nuke

91%

Vertigo

67%

Anubis

33%

Inferno

27%

Mirage

20%

Ancient

6%

Dust II

0%

Overpass

0%

Last 5 maps

Nuke

0%

4

2

l
l
l

Vertigo

0%

4

5

fb
l
l
l
l

Anubis

0%

0

0

Inferno

50%

8

2

l
w
w
w
l

Mirage

0%

0

10

fb
fb
fb
fb
fb

Ancient

63%

8

0

w
l
l
w
l

Dust II

0%

0

2

Overpass

0%

1

1

l

Last 5 maps

Nuke

91%

11

2

w
w
l
w
w

Vertigo

67%

6

6

w
w
l
l
w

Anubis

33%

6

3

w
l
l
l

Inferno

23%

13

8

l
l
l
fb
w

Mirage

20%

5

7

l
l
l
w

Ancient

57%

7

7

fb
w
w
l
w

Dust II

0%

0

3

fb

Overpass

0%

1

21

fb
fb
fb
fb
fb
Last results
Info
Map Analysis of X13 vs Take Flyte by the Bo3.gg Team

Take Flyte on Nuke Analysis

Take Flyte demonstrated their prowers on Nuke, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Take Flyte on Nuke were nicx, who contributed 29 kills, and Umar, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 11212 overall damage.


On the defensive side of Nuke, Take Flyte held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


X13 on Nuke Analysis

Nuke proved to be a challenging battleground for X13, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for X13 on Nuke included Andrew, who contributed 27 kills, and feral, who added 20 kills. Despite their individual efforts, inflicting 10435 total damage, X13 couldn't prevent Take Flyte from securing victory on Nuke


On the defensive side of Nuke, X13 struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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