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Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
153.4
HE damage (avg/round)
13.53.4
USP damage (avg/round)
14.94.6
Flash blinded on a map (opp)
6730
Molotov damage (avg/round)
9.32
Smoke thrown on a map
2115.0371
HE damage (avg/round)
123.4
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
13.13.8
Player score (round)
35501012
Info
Map Analysis of X13 vs Gaimin Gladiators by the Bo3.gg Team
Gaimin Gladiators on Inferno Analysis
Gaimin Gladiators demonstrated their prowers on Inferno, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Gaimin Gladiators on Inferno were cynic, who contributed 20 kills, and CLASIA, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9405 overall damage.
On the defensive side of Inferno, Gaimin Gladiators held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
X13 on Inferno Analysis
Inferno proved to be a challenging battleground for X13, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for X13 on Inferno included garfield, who contributed 17 kills, and Wilky, who added 13 kills. Despite their individual efforts, inflicting 6865 total damage, X13 couldn't prevent Gaimin Gladiators from securing victory on Inferno
On the defensive side of Inferno, X13 struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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