Ended
X
0 - 2
0to100
Full stats

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Inferno
11 - 16
Nuke
10 - 16
X Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

21

19

4

+2

87

6:4

5

0

6.8

+4%

17

18

5

-1

72

4:1

5

0

6.3

-1%

16

20

1

-4

60

3:4

3

0

5.5

-12%

12

21

5

-9

59

1:1

1

0

5.3

-13%

16

21

4

-5

69

0:3

4

0

5.3

-13%

Total

82

99

19

-17

348

14:13

18

0

5.8

-7%

0to100 Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

MVP

28

18

4

+10

110

4:2

9

0

7.8

+23%

20

16

6

+4

75

4:3

4

0

6.4

+6%

16

15

4

+1

73

2:4

4

1

5.9

+13%

16

16

5

0

73

1:3

4

0

5.8

0%

16

17

6

-1

66

2:2

4

1

5.7

-7%

Total

96

82

25

+14

397

13:14

25

2

6.3

+7%

Teams advantage Inferno (M1)
Info
Map Analysis of X vs 0to100 by the Bo3.gg Team

0to100 on Inferno Analysis

0to100 demonstrated their prowers on Inferno, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 0to100 on Inferno were VLDN, who contributed 28 kills, and Dragon, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10707 overall damage.


On the defensive side of Inferno, 0to100 held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


X on Inferno Analysis

Inferno proved to be a challenging battleground for X, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for X on Inferno included deb0, who contributed 21 kills, and arbnorz, who added 17 kills. Despite their individual efforts, inflicting 9396 total damage, X couldn't prevent 0to100 from securing victory on Inferno


On the defensive side of Inferno, X struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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