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woofwoof Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

24

15

4

+9

104

3:0

7

0

8.0

+15%

21

16

6

+5

113

2:2

7

0

7.4

+22%

14

18

5

-4

77

3:2

3

0

5.9

-7%

6

18

6

-12

43

0:3

1

0

3.9

-26%

4

18

2

-14

27

0:7

0

0

3.0

-44%

Total

69

85

23

-16

363

8:14

18

0

5.6

-8%

Washington 5M Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

20

15

8

+5

104

6:2

7

0

7.5

+23%

22

15

5

+7

103

3:1

7

0

7.4

+24%

19

12

6

+7

85

3:1

3

0

7.1

+16%

11

11

2

0

45

0:1

4

1

5.1

+7%

12

16

7

-4

63

2:3

2

0

5.0

-15%

Total

84

69

28

+15

400

14:8

23

1

6.4

+11%

Teams advantage Vertigo (M2)
Info
Map Analysis of woofwoof vs Washington 5M by the Bo3.gg Team

Washington 5M on Vertigo Analysis

Washington 5M demonstrated their prowers on Vertigo, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Washington 5M on Vertigo were Monkey D. Julie, who contributed 20 kills, and miLo, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8808 overall damage.


On the defensive side of Vertigo, Washington 5M held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


woofwoof on Vertigo Analysis

Vertigo proved to be a challenging battleground for woofwoof, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for woofwoof on Vertigo included suns1de, who contributed 24 kills, and v1spel, who added 21 kills. Despite their individual efforts, inflicting 7996 total damage, woofwoof couldn't prevent Washington 5M from securing victory on Vertigo


On the defensive side of Vertigo, woofwoof struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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