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Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
174.6963
M4A1 damage (avg/round)
7716.7
AK47 kills on a map
136.732
Flash duration on a map (sec)
01:24s00:39s
Flash blinded on a map (opp)
5830
AK47 damage (avg/round)
61.325.3
Damage (avg/round)
136.91939.7
Damage (total/round)
42773
Player score (round)
41261012
Multikill x-
4
Historical Maps winrate Last 6 months
Nuke
100%
Ancient
100%
Vertigo
82%
Mirage
69%
Inferno
64%
Dust II
50%
Overpass
33%
Last 5 maps
Nuke
100%
1
0
Ancient
0%
0
2
Vertigo
0%
1
1
Mirage
0%
0
2
Inferno
0%
0
1
Dust II
0%
1
0
Overpass
0%
0
3
Last 5 maps
Nuke
0%
0
25
Ancient
100%
6
3
Vertigo
82%
11
5
Mirage
69%
16
2
Inferno
64%
14
6
Dust II
50%
2
14
Overpass
33%
9
6
Info
Map Analysis of WDNMD vs TYLOO by the Bo3.gg Team
TYLOO on Vertigo Analysis
TYLOO demonstrated their prowers on Vertigo, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for TYLOO on Vertigo were DANK1NG, who contributed 24 kills, and AttackeR, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9599 overall damage.
On the defensive side of Vertigo, TYLOO held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
WDNMD on Vertigo Analysis
Vertigo proved to be a challenging battleground for WDNMD, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for WDNMD on Vertigo included 123456, who contributed 17 kills, and qz, who added 11 kills. Despite their individual efforts, inflicting 6397 total damage, WDNMD couldn't prevent TYLOO from securing victory on Vertigo
On the defensive side of Vertigo, WDNMD struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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