70
57
18
+13
409
13:6
17
4
Mirage6.6
0%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
USP kills on a map
31.6027
GLOCK kills on a map
31.4482
Speed Round (sec)
00:28s01:55s
Speed Round (sec)
00:28s01:55s
Player score (round)
37311010
Multikill x-
4
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Inferno
W
100%
Mirage
L
100%
Ancient
L
50%
Anubis
W
50%
Nuke
0%
Last 5 maps
Inferno
100%
1
0
Mirage
0%
2
0
Ancient
0%
2
0
Anubis
50%
2
0
Nuke
0%
0
0
Last 5 maps
Inferno
0%
0
0
Mirage
100%
1
0
Ancient
50%
2
0
Anubis
0%
0
0
Nuke
0%
1
0
Last results
Head to head
Past matches
- wllll
- lwwww
Info
Match analysis of Waterboarding Fan Club vs LONG SEASON by the Bo3.gg Team
In the CS2 match between Waterboarding Fan Club and LONG SEASON, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by LONG SEASON. The MVP of this match was legacy.
LONG SEASON analytics
The team LONG SEASON secured 13 out of 19 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 2 bombs during the match.
The standout players for LONG SEASON were legacy contributed 18 kills and REAPER contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7767 overall damage.
On the defensive side, LONG SEASON held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control proved to be crucial.
Waterboarding Fan Club analytics
The team Waterboarding Fan Club managed to secure 6 out of 19 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Waterboarding Fan Club were Mikodoru contributed 17 kills and jm0-_- contributed 12 kills. 6197 of total damage by Waterboarding Fan Club could not prevent LONG SEASON from securing the victory
On the defensive side, Waterboarding Fan Club struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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