Virtus.pro Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

MVP

13

13

9

0

88

5:4

2

0

6.4

+1%

15

15

2

0

60

0:1

5

0

5.5

-2%

15

18

1

-3

55

2:2

4

0

5.4

-27%

11

16

5

-5

63

0:-1

1

0

5.3

-18%

10

16

6

-6

58

-1:1

3

0

4.8

-24%

Total

64

78

23

-14

324

6:7

15

0

5.5

-14%

Metizport Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

14

13

3

+1

70

4:1

3

0

6.1

-2%

11

13

5

-2

66

1:1

3

0

5.5

-17%

14

19

2

-5

69

3:3

3

0

5.4

-9%

13

15

6

-2

64

-1:1

2

0

5.3

-6%

9

17

8

-8

66

0:0

3

0

5.1

-24%

Total

61

77

24

-16

336

7:6

14

0

5.5

-12%

Teams advantage Inferno (M1)
Info
Map Analysis of Virtus.pro vs Metizport by the Bo3.gg Team

Virtus.pro on Inferno Analysis

Virtus.pro demonstrated their prowers on Inferno, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Virtus.pro on Inferno were FL1T, who contributed 13 kills, and n0rb3r7, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7455 overall damage.


On the defensive side of Inferno, Virtus.pro held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Metizport on Inferno Analysis

Inferno proved to be a challenging battleground for Metizport, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Metizport on Inferno included Adamb, who contributed 14 kills, and nilo, who added 11 kills. Despite their individual efforts, inflicting 7721 total damage, Metizport couldn't prevent Virtus.pro from securing victory on Inferno


On the defensive side of Inferno, Metizport struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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