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![Virtus.pro](https://files.bo3.gg/uploads/team/720/image/20x20-c438cc8656aed39aaf13f3c58807827d.png)
191
230
57
-39
346
29:32
44
4
Dust II5.7
-9%
![Virtus.pro](https://files.bo3.gg/uploads/team/720/image/50x50-c1f71a5a6dade81c567136c1e0be8af5.png)
![Liquid](https://files.bo3.gg/uploads/team/790/image/50x50-fe2dabecff8bddbbc0b013a5e236876e.webp)
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:30s01:25s
![Virtus.pro](https://files.bo3.gg/uploads/team/720/image/50x50-c1f71a5a6dade81c567136c1e0be8af5.png)
![Liquid](https://files.bo3.gg/uploads/team/790/image/20x20-5792942a717bccd3756d45358eac61b9.webp)
Fast bomb plant (sec)
00:29s01:25s
![Virtus.pro](https://files.bo3.gg/uploads/team/720/image/50x50-c1f71a5a6dade81c567136c1e0be8af5.png)
![Liquid](https://files.bo3.gg/uploads/team/790/image/20x20-5792942a717bccd3756d45358eac61b9.webp)
USP kills on a map
31.6027
![Virtus.pro](https://files.bo3.gg/uploads/team/720/image/20x20-c438cc8656aed39aaf13f3c58807827d.png)
Smoke thrown on a map
1814.5022
![Virtus.pro](https://files.bo3.gg/uploads/team/720/image/20x20-c438cc8656aed39aaf13f3c58807827d.png)
Galil damage (avg/round)
16.35.9
![Virtus.pro](https://files.bo3.gg/uploads/team/720/image/20x20-c438cc8656aed39aaf13f3c58807827d.png)
Flash blinded on a map (opp)
4828
![Liquid](https://files.bo3.gg/uploads/team/790/image/20x20-5792942a717bccd3756d45358eac61b9.webp)
GLOCK damage (avg/round)
11.84.1
![Liquid](https://files.bo3.gg/uploads/team/790/image/20x20-5792942a717bccd3756d45358eac61b9.webp)
Damage (total/round)
40073
![Virtus.pro](https://files.bo3.gg/uploads/team/720/image/20x20-c438cc8656aed39aaf13f3c58807827d.png)
Player score (round)
35311010
![Virtus.pro](https://files.bo3.gg/uploads/team/720/image/20x20-c438cc8656aed39aaf13f3c58807827d.png)
Damage (total/round)
40073
![Virtus.pro](https://files.bo3.gg/uploads/team/720/image/20x20-c438cc8656aed39aaf13f3c58807827d.png)
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
![Vertigo](/_opt/_/img/maps/backgrounds/vertigo.webp)
![Nuke](/_opt/_/img/maps/backgrounds/nuke.webp)
![Ancient](/_opt/_/img/maps/backgrounds/ancient.webp)
![Dust II](/_opt/_/img/maps/backgrounds/dust.webp)
![Mirage](/_opt/_/img/maps/backgrounds/mirage.webp)
![Inferno](/_opt/_/img/maps/backgrounds/inferno.webp)
![Anubis](/_opt/_/img/maps/backgrounds/anubis.webp)
Historical Maps winrate Last 6 months
Dust II
39%
Vertigo
38%
Nuke
31%
Ancient
28%
Mirage
18%
Inferno
8%
Anubis
7%
Last 5 maps
Dust II
44%
9
3
Vertigo
38%
13
16
Nuke
0%
0
38
Ancient
53%
17
3
Mirage
64%
11
11
Inferno
57%
14
5
Anubis
64%
11
8
Last 5 maps
Dust II
83%
6
2
Vertigo
0%
0
34
Nuke
31%
13
9
Ancient
81%
16
3
Mirage
46%
13
8
Inferno
65%
17
2
Anubis
57%
14
8
Last results
Head to head
Past matches
- wlwwl
- lwlwl
Info
Match analysis of Virtus.pro vs Liquid by the Bo3.gg Team
In the CS2 match between Virtus.pro and Liquid, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Dust II, Ancient, and victory was secured by Liquid. The MVP of this match was Twistzz.
Liquid analytics
The team Liquid secured 35 out of 61 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Ancient. They also successfully set 7 bombs during the match.
The standout players for Liquid were Twistzz contributed 50 kills and NAF contributed 51 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 24783 overall damage.
On the defensive side, Liquid held their ground firmly, successfully defending 16 bomb plants. Their defensive coordination and site control proved to be crucial.
Virtus.pro analytics
The team Virtus.pro managed to secure 26 out of 61 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 8 plants during the match did not lead the team to victory.
The standout players for Virtus.pro were Jame contributed 48 kills and FL1T contributed 34 kills. 21414 of total damage by Virtus.pro could not prevent Liquid from securing the victory
On the defensive side, Virtus.pro struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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