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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
21.4482
M4A1 kills on a map
84.4189
USP kills on a map
41.6027
M4A1 kills on a map
104.4189
Kills on a map
21.5616.9373
Damage (avg/round)
150.71871.7
Headshots on a map
11.90.3159
Damage (total/round)
38673
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Inferno
73%
Mirage
46%
Anubis
35%
Dust II
25%
Vertigo
14%
Nuke
7%
Ancient
0%
Last 5 maps
Inferno
73%
11
1
Mirage
14%
7
7
Anubis
25%
16
2
Dust II
25%
4
0
Vertigo
47%
17
0
Nuke
40%
10
1
Ancient
56%
39
0
Last 5 maps
Inferno
0%
0
2
Mirage
60%
10
0
Anubis
60%
5
6
Dust II
0%
2
0
Vertigo
33%
9
0
Nuke
33%
3
2
Ancient
56%
9
1
Last results
Head to head
Info
Match analysis of Viperio vs GODSENT by the Bo3.gg Team
In the CS2 match between Viperio and GODSENT, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Vertigo, and victory was secured by Viperio. The MVP of this match was Skrimo.
Viperio analytics
The team Viperio secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Vertigo. They also successfully set 0 bombs during the match.
The standout players for Viperio were Skrimo contributed 38 kills and zodi contributed 21 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 13357 overall damage.
On the defensive side, Viperio held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
GODSENT analytics
The team GODSENT managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for GODSENT were MaiL09 contributed 20 kills and Sn0w contributed 18 kills. 9474 of total damage by GODSENT could not prevent Viperio from securing the victory
On the defensive side, GODSENT struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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