Nuke
13 - 16
Ancient
16 - 13
Vertigo
16 - 13
Mirage
11 - 15
Inferno
9 - 16
Viperio Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

23

20

6

+3

93

2:2

5

0

6.6

+19%

20

20

10

0

89

2:4

4

1

6.3

-2%

20

17

2

+3

77

6:5

8

0

6.2

+5%

21

19

2

+2

62

2:2

5

1

5.9

+1%

14

18

5

-4

48

1:3

5

0

5.1

-15%

Total

98

94

25

+4

369

13:16

27

2

6.0

+2%

Endpoint Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

24

20

3

+4

101

5:4

6

0

6.8

+8%

20

21

6

-1

78

4:2

5

0

6.1

-10%

20

20

4

0

69

4:3

5

1

6.1

+9%

17

17

5

0

62

3:2

2

0

5.6

0%

13

22

2

-9

48

0:2

3

0

4.6

-31%

Total

94

100

20

-6

357

16:13

21

1

5.8

-5%

Teams advantage Vertigo (M3)
Info
Map Analysis of Viperio vs Endpoint by the Bo3.gg Team

Viperio on Vertigo Analysis

Viperio demonstrated their prowers on Vertigo, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Viperio on Vertigo were MMS, who contributed 23 kills, and arTisT, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10714 overall damage.


On the defensive side of Vertigo, Viperio held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Endpoint on Vertigo Analysis

Vertigo proved to be a challenging battleground for Endpoint, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Endpoint on Vertigo included Nertz, who contributed 24 kills, and mhL, who added 20 kills. Despite their individual efforts, inflicting 10359 total damage, Endpoint couldn't prevent Viperio from securing victory on Vertigo


On the defensive side of Vertigo, Endpoint struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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