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Records Anubis
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
USP kills on a map
41.6107
USP damage (avg/round)
25.14.7
AK47 kills on a map
116.6606
AK47 damage (avg/round)
68.325.3
AK47 kills on a map
106.6606
AK47 damage (avg/round)
74.625.3
Galil kills on a map
41.8161
Galil damage (avg/round)
24.15.7
Molotov damage (avg/round)
6.12
Historical Maps winrate Last 6 months
Ancient
100%
Inferno
67%
Nuke
67%
Mirage
50%
Overpass
33%
Anubis
21%
Vertigo
7%
Last 5 maps
Ancient
100%
1
3
Inferno
0%
0
6
Nuke
0%
0
2
Mirage
0%
0
0
Overpass
100%
1
5
Anubis
50%
2
1
Vertigo
50%
2
1
Last 5 maps
Ancient
0%
0
33
Inferno
67%
9
8
Nuke
67%
6
11
Mirage
50%
6
9
Overpass
67%
9
5
Anubis
71%
17
5
Vertigo
43%
14
7
Info
Map Analysis of VexX vs Rooster by the Bo3.gg Team
Rooster on Anubis Analysis
Rooster demonstrated their prowers on Anubis, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Rooster on Anubis were nettik, who contributed 18 kills, and TjP, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 6450 overall damage.
On the defensive side of Anubis, Rooster held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
VexX on Anubis Analysis
Anubis proved to be a challenging battleground for VexX, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for VexX on Anubis included kibstar, who contributed 9 kills, and Kobe, who added 6 kills. Despite their individual efforts, inflicting 3476 total damage, VexX couldn't prevent Rooster from securing victory on Anubis
On the defensive side of Anubis, VexX struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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