Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
144.6963
GLOCK damage (avg/round)
11.93.8
HE damage (avg/round)
11.33.4
Flash blinded on a map (opp)
7230
Tec-9 kills on a map
31.3055
Speed Round (sec)
00:33s01:54s
Shots (total/round)
8316
Multikill x-
4
Clutch (opponents)
2
Teammate kills
1
Historical Maps winrate Last 6 months
Ancient
80%
Dust II
67%
Inferno
33%
Nuke
16%
Overpass
10%
Vertigo
4%
Mirage
4%
Last 5 maps
Ancient
20%
5
20
Dust II
67%
3
25
Inferno
83%
12
2
Nuke
56%
18
4
Overpass
60%
15
6
Vertigo
71%
7
9
Mirage
63%
16
7
Last 5 maps
Ancient
100%
1
4
Dust II
0%
0
5
Inferno
50%
4
0
Nuke
40%
5
0
Overpass
50%
2
4
Vertigo
67%
3
0
Mirage
67%
3
1
Info
Match analysis of VERTEX vs Antic by the Bo3.gg Team
In the CS2 match between VERTEX and Antic, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Vertigo, Nuke, and victory was secured by VERTEX. The MVP of this match was apocdud.
VERTEX analytics
The team VERTEX secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Vertigo. They also successfully set 0 bombs during the match.
The standout players for VERTEX were apocdud contributed 77 kills and malta contributed 56 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 28498 overall damage.
On the defensive side, VERTEX held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Antic analytics
The team Antic managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Antic were rekonz contributed 59 kills and guag contributed 55 kills. 27657 of total damage by Antic could not prevent VERTEX from securing the victory
On the defensive side, Antic struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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