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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
113
Fast bomb plant (sec)
00:28s01:30s
Fast bomb plant (sec)
00:31s01:30s
Smoke thrown on a map
2315.0373
M4A1 kills on a map
134.6942
Molotov damage (avg/round)
9.82
Molotov damage (avg/round)
8.12
Speed Round (sec)
00:29s01:54s
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Vertigo
64%
Nuke
53%
Anubis
50%
Inferno
40%
Overpass
17%
Mirage
15%
Ancient
0%
Last 5 maps
Vertigo
64%
14
2
Nuke
73%
11
2
Anubis
50%
4
9
Inferno
62%
13
6
Overpass
63%
8
2
Mirage
40%
5
17
Ancient
0%
3
14
Last 5 maps
Vertigo
0%
0
8
Nuke
20%
5
1
Anubis
0%
0
6
Inferno
22%
9
1
Overpass
80%
5
0
Mirage
25%
4
2
Ancient
0%
2
3
Info
Match analysis of VERTEX vs Antic by the Bo3.gg Team
In the CS2 match between VERTEX and Antic, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Nuke, Inferno, and victory was secured by VERTEX. The MVP of this match was ADDICT.
VERTEX analytics
The team VERTEX secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Inferno. They also successfully set 0 bombs during the match.
The standout players for VERTEX were ADDICT contributed 44 kills and malta contributed 47 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19133 overall damage.
On the defensive side, VERTEX held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Antic analytics
The team Antic managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Antic were RaZ contributed 35 kills and PLAMj contributed 31 kills. 16184 of total damage by Antic could not prevent VERTEX from securing the victory
On the defensive side, Antic struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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