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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AWP kills on a map
196.3324
GLOCK kills on a map
31.4516
Kills on a map
2716.7206
Speed Round (sec)
00:22s01:55s
Clutch (opponents)
2
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
- Starter
- Starter
- Starter
Historical Maps winrate Last 6 months
Vertigo
59%
Nuke
56%
Inferno
32%
Ancient
24%
Mirage
17%
Dust II
11%
Anubis
1%
Last 5 maps
Vertigo
59%
46
2
Nuke
56%
59
0
Inferno
32%
25
9
Ancient
53%
58
2
Mirage
33%
15
30
Dust II
44%
9
19
Anubis
42%
53
8
Last 5 maps
Vertigo
0%
1
0
Nuke
0%
2
0
Inferno
0%
0
0
Ancient
29%
7
0
Mirage
50%
8
0
Dust II
33%
3
0
Anubis
43%
7
0
Last results
Head to head
Past matches
- lwllw
- wllll
Info
Match analysis of Verdant vs HyperSpirit by the Bo3.gg Team
In the CS2 match between Verdant and HyperSpirit, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by Verdant. The MVP of this match was Diviiii.
Verdant analytics
The team Verdant secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for Verdant were Diviiii contributed 27 kills and arTisT contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8390 overall damage.
On the defensive side, Verdant held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
HyperSpirit analytics
The team HyperSpirit managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for HyperSpirit were awks contributed 16 kills and swiiffter contributed 9 kills. 6102 of total damage by HyperSpirit could not prevent Verdant from securing the victory
On the defensive side, HyperSpirit struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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